English | Size: 315.13 MB
Genre: eLearning
You have a game to playtest, now where do you go to find suitable testers, and how do you arrange the testing? This half-hour course discusses those questions. Do you play in your own playtests? I don’t, for several reasons. Do you rely on family to playtest? Not unless they’re in your target market. How do you make playtesting of a prototype attractive to people accustomed to playing slick-looking published games?
http://nitroflare.com/view/57521C6214BA68E/SS.GAME.PLAYTESTING.110.ARRANGING.THE.PLAYTESTING.rar
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