CGSociety – Environment Modelling for Games Fix
English | Size: 1,06 GB
Category: TUTORIALS
He joins us now to share his design and development process û starting in Maya and taking you all the way through to a playable outcome in UDK. Along the way heÆll explain his theories on game modelling, level layout and how to incorporate technical elements like LODS and collision. There is a real focus on level design and playability. [Read more…]