Digital Tutors – Shader Recipes – Diffraction Grating in Maya
English | Size: 127 MB
Category: Tutorial
In this series of lessons we will learn how to simulate the light-scattering appearance of a diffraction grating, which can be seen when looking at the surface of a CD or a DVD.
While Maya may not have the capability to simulate a true diffraction grating, we can create a shading network that can very closely mimic the effect. We will learn how to use ramps, layered shaders, anisotropic materials, texture placement nodes, and specular lights to create a realistic rendered CD.
Lessons:
1. Introduction: anisotropic material setup
2. Creating initial diffraction grating reflections
3. Layering multiple shaders to enhance CD reflections
4. Finalizing the rendered CD
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