CGCircuit – Realistic Character Props
English | Tutorial | Size: 23.11 GB
In this online course, the viewer will learn how to create realistic props and assets ready for production using Maya, Zbrush and Substance Painter. [Read more…]
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CGCircuit – Realistic Character Props
English | Tutorial | Size: 23.11 GB
Skillshare – Nexttut – AAA Game Props Making For Beginners – Radio and Headphone zip
English | Tutorial | Size: 18.9GB
➖ Working with booleans to create a lot of shapes. ⬅️
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Karl Taylor Photography Sets Props and Locations for Fashion Photography
English | Tutorial | Size: 105 MB
Udemy – Blender & Substance – Modeling and Texturing Videogame Props by Jose Moreno
English | Tutorial | Size: 14.0GB
3D Tudor Neil Bettison-Blender to Unreal Engine 3D Props Medieval Market Stall
English | Size: 6.8GB
Category: Tutorial
‘Blender to Unreal Engine 3D Props Medieval Market Stall’ is a medieval market stall game asset incorporating cloth simulation. [Read more…]
Udemy – Blender to Unreal Engine 5 – 3D Props – Medieval Gallows by Neil Bettison (2021)
English | Size: 7.0GB
Category: Tutorial
Learn how to create triple AAA models with blender and unreal engine 5
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Class101 – Finding Your Appeal Characters, Props, and Backgrounds By Choo
English | Size: 442.0MB
Category: Tutorial
This class is about how to observe subjects that appeal to you and how to translate it into your art to increase visual interest, [Read more…]
Authoring Props For Games – Ben Keeling
English | Size: 3.3GB
Category: 3D
Authoring props for games can be done in a variety of different methods with the same goal in mind. [Read more…]
Flipped Normals – Modeling and Texturing Props for Games
English | Size: 4.8GB
Category: Game Dev
With over 5 hours of training, Senior Games Artist Hannah Watts will take you through how to create a prop for games, [Read more…]
Experience Points – Creating Detailed Props for Games
English | Size: 5.5GB
Category: Tutorial
Creating highly detailed props is always a challenge but one that allows for infinite artistic storytelling. In this tutorial Dylan Abernethy, will demonstrate the advantages of using Zbrush in combination with Maya (or similar) to create hard surface models along with the process of adding character and a story to your model through the texturing process inside Substance Painter. [Read more…]