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Home » Ebooks & Tutorials » Technical » Game Development » 3DMotive – 2D Game Character Animation Volume 2

3DMotive – 2D Game Character Animation Volume 2

25/02/2017 Learning for Life Leave a Comment

3DMotive – 2D Game Character Animation Volume 2
English | Size: 2.4GB
Category: Tutorial


Learn how to create and animate 2D game characters in Blender, presented by 3DMotive.com. In this course for intermediate users, Alan Thorn outlines a solid, step-by-step workflow for building, mapping and animating appealing game characters that perform well and work effectively in a game engine. See how to model precisely from imported reference images to make an interesting character. Learn how to unwrap and texture character models using Blender’s powerful mapping tool-set. Then explore how to rig and configure your character, complete with Inverse Kinematics, to create realistic motion. And then animate a walk cycle for your character, which can be repeated seamlessly.

Finally, see how to import your character to the Unity engine for performance in-game. By the end of this course you’ll understand a flexible and powerful workflow for making 2D characters that bring your games to life.

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Game Development 2D, 3DMotive, Animation, Character, Game

← 3DMotive – 2D Game Character Animation Volume 1 Ansible 2 for Beginners →

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