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Home » Ebooks & Tutorials » Technical » Game Development » Lynda – Unreal Introduction to Materials

Lynda – Unreal Introduction to Materials

19/09/2017 Learning for Life Leave a Comment

Lynda – Unreal Introduction to Materials
English | Size: 1.6GB
Category: Tutorial


Materials in Unreal Engine can be deep and complex, but they don’t have to be. Materials are simply the “paint” you apply to your model, determining its color, shininess, transparency, and more. This course provides a straightforward introduction to materials, so that you can quickly take advantage of the available power, whether you’re using Unreal for game design, CAD, or virtual reality. Craig Barr covers creating basic materials, modifying materials with the Material Editor, integrating textures, creating realistic physically based rendering (PBR) materials, and the different effects and animations that can be achieved with materials.

Topics include:
– Creating a simple material
– Applying materials to objects
– Editing materials
– Using textures with materials
– Creating PBR materials
– Adding effects such as transparency and animation

Including xercise files.

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Game Development Introduction, Lynda, Materials, Unreal

← Lynda – Unreal Introduction to Lighting Manoush Zomorodi – Bored and Brilliant How Spacing Out Can Unlock Your Most Productive and Creative Self →

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