LEARNING FOR LIFE

Get Yourself a Better Life! Free eLearning Download

  • Technical
    • Internet & Networking
    • Security & Hacking
    • AI | Artificial intelligence
    • OS & Server
    • WEB/HTML/CSS/AJAX
    • Database & SQL
    • Programming
    • Perl & PHP
    • .Net & Java
    • Mobile Development
    • C/C++/C#
    • Game Development
    • Unix & Linux
    • MAC OS X
    • Windows
    • OFFICE
    • Operation Systems
    • Hardware
  • Graphic & Media
    • Photography
    • 3D
    • Adobe Product Training
    • Art & Drawing & Painting
    • Film & Film Making
    • Game Designing
    • Music Training
    • Tutorials for designer
  • Business
    • Business & Investing
    • Writing & Affiliate
    • Marketing
    • Sales
    • Economics & Finances
    • Seo & Site Traffic
    • Stock & ForEX
  • Life Stype
    • Self Improvement | MP
    • Mindset | NLP
    • Fashion / Clothing / Grooming
    • Seduction
    • Fighting / Martial Arts
    • Food / Drink / Cooking
    • Health / Fitness / Massage
    • Languages / Accents
    • Magic / Illusions / Tricks
    • Psychology / Body Language
  • Engineering & Science
    • Cultures & History
    • Electrical & Architecture
    • Mathematics & Physics
    • Medical
  • Entertainment
    • Comic
    • Manga
    • Novel
    • Magazine
  • PC Game
    • Mac Game
    • Xbox Game
    • Play Station Game
Home » Ebooks & Tutorials » Business » Marketing » Kotler, Kartajaya & Setiawan – Marketing 6.0: The Future is Immersive [PDF]

Kotler, Kartajaya & Setiawan – Marketing 6.0: The Future is Immersive [PDF]

15/09/2024 Learning for Life Leave a Comment

Kotler, Kartajaya & Setiawan – Marketing 6.0: The Future is Immersive [PDF]
English | eBook | Size: 14.79 MB


Rediscover the fundamentals of marketing along with the rise of metamarketing from the best in the business

In Marketing 6.0, Philip Kotler, the celebrated promoter of the “Four Ps of Marketing”, explains how marketers can use technology to address customers’ needs and make a difference in the world. In a new age of metamarketing, this book provides marketers with a way to integrate technological and business model evolution with the dramatic shifts in consumer behavior that have happened in the last decade.

Readers will learn:
* The building blocks of metamarketing
* Generation Z and Generation Alpha and the technologies they use daily
* How to tap into metaverses and extended reality
* The potential obstacles and solutions for creating a more interactive and immersive experience.

Marketing has evolved to address global challenges and changing customer expectations. Incorporating sustainability themes and new technologies for customer engagement is essential for businesses to remain relevant. Indeed, marketing has shifted from traditional to digital, but most customers still value some forms of human interaction. As a result, multichannel and omnichannel marketing have become popular among marketers aiming to leverage both traditional and digital engagement. Metamarketing goes beyond that and offers a genuine physical and digital convergence by providing a more interactive and immersive customer experience across physical and digital spaces.

Contents:
Part I – Introduction to Marketing 6.0
1 Welcoming the Era of Marketing 6.0
2 The Emergence of Phygital Natives
3 The Inevitability of Immersive Marketing
4 The Future of Customer Experience
Part II – The Marketing 6.0 Enabler and Environment
5 Understanding the Tech Enablers
6 Buiding Extended Realities
7 Tapping the Metaverse
Part III – The Marketing 6.0 Experience
8 Multisensory Marketing
9 Spatial Maarketing
10 Metaverse Marketing
Acknowledgments
About the Authors
Index

Format: PDF
Length: 258 pages
Published: 2024 by John Wiley & Sons
ISBN-13: 9781119835387

Buy Long-term Premium Accounts To Support Me & Max Speed


RAPIDGATOR:
https://rapidgator.net/file/9c49d0b4ae50303c4b1a30800808c4f4/Kotler,_Kartajaya_&_Setiawan_-_Marketing_6-0.rar.html

ALFAFILE:
https://alfafile.net/file/ANMaz/Kotler%2C_Kartajaya_%26_Setiawan_-_Marketing_6-0.rar

Marketing Future, Immersive, Kartajaya, Kotler, Marketing, PDF, Setiawan

← [Update Links] SAP S/4 HANA 2023: Controlling->In-depth “Material Ledger” | Udemy Domestika – Creation of Pixel Art Scenes for Video Games →

About Learning for Life

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

This site uses Akismet to reduce spam. Learn how your comment data is processed.

  • Complete Road Map for Data Science & ML for Begineers | Udemy
  • Engineer Secure Web Applications | Dev-Academy
  • Coursera – University Of Glasgow Introduction To The Pharmaceutical Industry 2025
  • Udemy – DevOps to MLOps Bootcamp: Build & Deploy MLSystems End-2-End
  • CH4 Unreported World – Elon Musk’s Rainforest Revolution (2025)

Meta

  • Log in
  • Entries feed
  • Comments feed
  • WordPress.org

2019 2020 2021 2022 2023 2024 Advanced AWS Azure BBC Beginners BitBook BOOKWARE Certified Cisco Cloud Comic Complete Course Data Design eBook Fundamentals Guide Hybrid iLEARN Introduction JavaScript Learn Learning LinkedIn Linux Lynda Masterclass Microsoft Packt Pluralsight Programming Python Security Skillshare Training Udemy Using XQZT

Copyright © 2025 · Equilibre on Genesis Framework · WordPress · Log in