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Home » Ebooks & Tutorials » Gracphics & Multimedia » Addison-Wesley – Unity Certified 3D Artist Courseware

Addison-Wesley – Unity Certified 3D Artist Courseware

16/06/2019 Tut4DL Leave a Comment


Addison-Wesley – Unity Certified 3D Artist Courseware
English | Size: 6.92 GB
Genre: eLearning

The courses in this series will help you prepare for the Unity Certified 3D Artist exam, the professional certification for entry- to mid-level Unity artists. 3D artists are critical to the Unity development pipeline. They are a bridge between the programmers writing the application code and the designers or art directors who define the application’s aesthetics and style. In these courses, you will be challenged to complete realistic art implementation tasks in Unity that are aligned to the topics covered on the exam.

Description
Unity’s only official series of courses to prepare for the Unity Certified 3D Artist exam. This specialization covers five topic areas distributed over 5 self-paced courses: Asset Creation and Management; Lighting, Reflection and Post-Processing Effect; Integrating Scripts for Scene Integrations; Character Setup; and Setting up Cutscenes.Participants in this Specialization will complete multiple project milestones across two main projects: a Kitchen Configuration application with a realistic aesthetic, and a 3D video game level with a more stylized science-fantasy look. Across these two projects, learners will complete tasks including importing assets, manipulating materials, creating prefabs, adding lighting, setting up character models, and building cutscenes.

About the Instructor
Unity Technologies is the creator of the worlds most widely used real-time 3D (RT3D) development platform, giving developers around the world the tools to create rich, interactive 2D, 3D, VR and AR experiences. Our 1000 person engineering team keeps Unity at the bleeding-edge of technology by working alongside partners such as Facebook, Google, Microsoft, and Oculus to ensure optimized support for the latest releases and platforms. Experiences made with Unity reach nearly 3 billion devices worldwide, and were installed 24 billion times in the last 12 months. Unity is powering RT3D in architecture, automotive, construction, engineering, film, games, and more.

By successfully completing the projects in all four courses, participants will have had extensive, guided practice in the programming skills needed to pass the Unity Certified 3D Artist Programmer exam.

Skill Level
Intermediate

What You Will Learn

Select the relevant import settings for importing 3D assets into Unity
Troubleshoot common issues with imported 3D assets
Identify techniques to prototype scenes and maintain prefabs throughout the production cycle
Recognize processes for creating custom skyboxes
Add and configure lights to create a desired lighting effect
Recognize uses of UI components and configure UI prototypes for scene interaction
Use Unity Standard Shaders and Standard Material to achieve desired effects
Identify techniques to prototype scenes and maintain Prefabs throughout the production cycle
Use basic state machines and blend trees to create and manage multiple animations
Use Level of Detail (LOD) groups and objects to optimize the scene
Recognize processes for creating 2D animations from Sprite Sheets

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