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Phlearn Pro – The Crane – with Aaron Nace (Legacy)

12/12/2019 Learning for Life Leave a Comment

Phlearn Pro – The Crane – with Aaron Nace (Legacy)
English | Size: 599.46 MB
Category: Tutorial


See the BTS footage of our latest portrait, as well as a sneak peek of the other shot we did that day! This image was inspired by the crane and is part of a larger series we are doing on bird species. I used part of a plastic 2 liter bottle to construct the base of the headpiece and our hairstylist hot-glued white feathers onto it, then incorporated it into the model’s hair using bobby pins and eyelash glue. [Read more…]

3D Aaron Nace, Legacy, Phlearn PRO, The Crane

Skillshare – Blender 2.8 – Darth Vader 3D Character Creation

09/12/2019 Learning for Life Leave a Comment

Skillshare – Blender 2.8 – Darth Vader 3D Character Creation
English | Size: 6.1GB
Category: Tutorial


Course Topics
•Learn subsurf modeling to create the parts of the character (Helmet, Mask, Chest Armor)
•Create realistic metal and glass materials with simple node setups (Black Metal, Grey Metal, Silver Metal, Black Glass)
•Add objects with emission shader as lighting around the character [Read more…]

3D 3D, Blender 2.8, Character, Creation, Darth Vader, Skillshare

3D Monks Animation Masterclass – Motion Design School

09/12/2019 Learning for Life Leave a Comment

3D Monks Animation Masterclass – Motion Design School
English | Size: 1.9GB
Category: Tutorial


In this masterclass, I’ll share with you my experience in creating 3D models, animation techniques in After Effects and C4D and frame-by-frame animation in Adobe Photoshop. Together will go through the full pipeline from the idea to the final result. [Read more…]

3D 3D, Animation, Design, Masterclass, Monks, Motion, School

PluralSight – Game Character Animation in Maya and Unity

06/12/2019 Learning for Life Leave a Comment

PluralSight – Game Character Animation in Maya and Unity-BOOKWARE-KNiSO
English | Size: 734.41 MB
Category: Tutorial


Release Notes: In this course, Game Character Animation in Maya and Unity, you will learn the foundations of creating great game animation inside of Maya. First, you will learn the importance of breaking down and understanding a character rig. After that you’ll dive into the animation process, by creating a walk cycle, an important staple in nearly all games. Through the process of establishing and defining the key poses of the walk cycle, you will take that same skillset into creating a run cycle. Finally, you’ll learn how to animate an idle utilizing a more straight-ahead or layered approach. With all the animations created you’ll wrap up the course by exporting and implementing the animations into Unity. By the end of this course, you’ll have the skills and confidence to create your own game animations in Maya and Unity [Read more…]

3D Animation, BOOKWARE, Character, Game, KNiSO, Maya, Pluralsight, Unity

Gumroad- Rafael Grassetti- Spiderman Timelapse + Photoshop File

04/12/2019 Learning for Life Leave a Comment

Gumroad- Rafael Grassetti- Spiderman Timelapse + Photoshop File
English | Size: 2.1GB
Category: Tutorial


Sculpting timelapse divided into 8 videos (length 1hr:22 no audio)

– Head

– Chest

– Shoulders
[Read more…]

3D File, Gumroad, Photoshop, Rafael Grassetti, Spiderman, Timelapse

Gumroad- Rafael Grassetti- Spiderman Timelapse + Photoshop File

03/12/2019 Learning for Life Leave a Comment

Gumroad- Rafael Grassetti- Spiderman Timelapse + Photoshop File
English | Size: 2.1GB
Category: Tutorial


Sculpting timelapse divided into 8 videos (length 1hr:22 no audio)

– Head

– Chest

– Shoulders
[Read more…]

3D File, Gumroad, Photoshop, Rafael Grassetti, Spiderman, Timelapse

The Art of Iconic Creature Design Photobashing and Zbrush Workflows With Aaron Sims

03/12/2019 Learning for Life Leave a Comment

The Art of Iconic Creature Design Photobashing and Zbrush Workflows With Aaron Sims
English | Size: 831.7MB
Category: Tutorial


Aaron Sims, the mind behind some of this generation’s most unforgettable cinema creatures, began his career over three decades ago as a special effects artist working alongside industry icons Rick Baker and Stan Winston (Evil Dead, Gremlins 2, How the Grinch Stole Christmas, Men In Black). His pioneering techniques in the world of visual effects influenced the face of character and creature design in Film, Television, Games, Previs, and VFX early on in their application (A.I., Constantine, War of the Worlds, Big Fish). In 2005, Aaron Sims Creative was formed in order to bring together a wide range of the world’s most talented concept and visual effects artists and create memorable characters, creatures, VFX, costumes, and key scenes (I am Legend, The Incredible Hulk, The Amazing Spiderman, Clash of the Titans, The Conjuring, Stranger Things). Aaron’s unparalleled skill and dedication to consistently creating stunning content for all platforms of visual entertainment has led ASC to become the premiere boutique studio for creature and franchise design & development. [Read more…]

3D Aaron Sims, Creature, Design, Photobashing, The Art of Iconic, Workflows, ZBrush

Arclight Instructional Video – Alex Noriega

30/11/2019 Learning for Life Leave a Comment

Arclight Instructional Video – Alex Noriega
English | Size: 1.92 GB
Category: Tutorial


See the start-to-finish post production behind one of my most popular images, a winter sunrise at Crater Lake. Subjects covered in this video include: raw processing, exposure blending, my smart object workflow, enhancing direct light, flare removal, cloning/healing/patching, re-balancing a composition, controlled warps, and sharpening for web. [Read more…]

3D Alex Noriega, Arclight, Instructional, Video

fxphd NUK222 -Guerrilla Guide from the Nuke Trenches

26/11/2019 Learning for Life Leave a Comment

fxphd NUK222 -Guerrilla Guide from the Nuke Trenches
English | Size: 9.9GB
Category: Tutorial


Guerrilla Guide from the NUKE Trenches. Over the years at fxphd, we’ve had a lot of great courses covering NUKE from a variety of perspectives. This term, we’re going back to our roots with a course covering techniques that solve problems compositors run into every day on the job. [Read more…]

3D FXPHD, Guerrilla, Guide, NUK222, NUKE, Trenches

Lynda – Autodesk InfraWorks 2020 Essential Training

24/11/2019 Learning for Life Leave a Comment

Lynda – Autodesk InfraWorks 2020 Essential Training
English | Size: 6.5GB
Category: Tutorial


Create new worlds inside InfraWorks, the design and engineering program that provides 3D real-world context for infrastructure and urban planning projects. In this course, instructor Tony Carcamo helps you get up to speed with all the essential features of InfraWorks 2020. Tony familiarizes you with the InfraWorks interface and shows how to add style and details-such as trees, roads, and buildings-to your world. He goes over the wide array of powerful design features offered in InfraWorks, including site design, bridge, and hydrology tools. Plus, he shows how to visualize and share your designs with colleagues and clients around the globe. [Read more…]

3D 2020, Autodesk, Essential, InfraWorks, Lynda, Training

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