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The Art of Iconic Creature Design Photobashing and Zbrush Workflows With Aaron Sims

03/12/2019 Learning for Life Leave a Comment

The Art of Iconic Creature Design Photobashing and Zbrush Workflows With Aaron Sims
English | Size: 831.7MB
Category: Tutorial


Aaron Sims, the mind behind some of this generation’s most unforgettable cinema creatures, began his career over three decades ago as a special effects artist working alongside industry icons Rick Baker and Stan Winston (Evil Dead, Gremlins 2, How the Grinch Stole Christmas, Men In Black). His pioneering techniques in the world of visual effects influenced the face of character and creature design in Film, Television, Games, Previs, and VFX early on in their application (A.I., Constantine, War of the Worlds, Big Fish). In 2005, Aaron Sims Creative was formed in order to bring together a wide range of the world’s most talented concept and visual effects artists and create memorable characters, creatures, VFX, costumes, and key scenes (I am Legend, The Incredible Hulk, The Amazing Spiderman, Clash of the Titans, The Conjuring, Stranger Things). Aaron’s unparalleled skill and dedication to consistently creating stunning content for all platforms of visual entertainment has led ASC to become the premiere boutique studio for creature and franchise design & development. [Read more…]

3D Aaron Sims, Creature, Design, Photobashing, The Art of Iconic, Workflows, ZBrush

Arclight Instructional Video – Alex Noriega

30/11/2019 Learning for Life Leave a Comment

Arclight Instructional Video – Alex Noriega
English | Size: 1.92 GB
Category: Tutorial


See the start-to-finish post production behind one of my most popular images, a winter sunrise at Crater Lake. Subjects covered in this video include: raw processing, exposure blending, my smart object workflow, enhancing direct light, flare removal, cloning/healing/patching, re-balancing a composition, controlled warps, and sharpening for web. [Read more…]

3D Alex Noriega, Arclight, Instructional, Video

fxphd NUK222 -Guerrilla Guide from the Nuke Trenches

26/11/2019 Learning for Life Leave a Comment

fxphd NUK222 -Guerrilla Guide from the Nuke Trenches
English | Size: 9.9GB
Category: Tutorial


Guerrilla Guide from the NUKE Trenches. Over the years at fxphd, we’ve had a lot of great courses covering NUKE from a variety of perspectives. This term, we’re going back to our roots with a course covering techniques that solve problems compositors run into every day on the job. [Read more…]

3D FXPHD, Guerrilla, Guide, NUK222, NUKE, Trenches

Lynda – Autodesk InfraWorks 2020 Essential Training

24/11/2019 Learning for Life Leave a Comment

Lynda – Autodesk InfraWorks 2020 Essential Training
English | Size: 6.5GB
Category: Tutorial


Create new worlds inside InfraWorks, the design and engineering program that provides 3D real-world context for infrastructure and urban planning projects. In this course, instructor Tony Carcamo helps you get up to speed with all the essential features of InfraWorks 2020. Tony familiarizes you with the InfraWorks interface and shows how to add style and details-such as trees, roads, and buildings-to your world. He goes over the wide array of powerful design features offered in InfraWorks, including site design, bridge, and hydrology tools. Plus, he shows how to visualize and share your designs with colleagues and clients around the globe. [Read more…]

3D 2020, Autodesk, Essential, InfraWorks, Lynda, Training

Gumroad – The Art Of Effective Rigging In Blender

24/11/2019 Learning for Life Leave a Comment

Gumroad – The Art Of Effective Rigging In Blender
English | Size: 8.3GB
Category: Tutorial


Rigging plays a very important role in both the gaming and film industry. A bad rig can make production a real nightmare while a good rig can save you a lot of time and allow you to achieve more with your characters and models. Unfortunately this is often bypassed as most 3D artists are quickly discouraged or intimidated by rigging. This course is designed to help you overcome this barrier and take your rigging skills to the next level. [Read more…]

3D Blender, Effective, Gumroad, Rigging, The Art

Georgian Avasilcutei Gamroad – Real Time Hair Tutorial

24/11/2019 Learning for Life Leave a Comment

Georgian Avasilcutei Gamroad – Real Time Hair Tutorial
English | Size: 7.3GB
Category: Tutorial


In this tutorial we will focus on creating hair suitable for games. I’ll explain my workflow using 3ds max but I’m sure that this can be replicated in any 3d software. During the years I’ve tried different approaches for making hair and for now I feel like this is the easiest one since I have complete control over each and every hair card rather than grooming in some hair plugin and getting overwhelmed by the massive number of strands. I’m not saying that this is the best way to make hair.this is what I consider the less time consuming approach and with the best results. [Read more…]

3D Avasilcutei, Gamroad, Georgian, Hair, Real Time, Tutorial

Blender Cloud – Speed Sculpting Workshop

23/11/2019 Learning for Life Leave a Comment

Blender Cloud – Speed Sculpting Workshop
English | Size: 1.5GB
Category: TUTORIAL


Join 3D artist Julien Kaspar as he goes over the works he produced during Sculpt January 2019. This workshop consists of a collection of commented timelapses, where Julien explains his process and describes challenges he encountered and how he overcame them.
[Read more…]

3D Blender, Cloud, Sculpting, Speed, Workshop

ArtStation – Rendering Materials Using Marmoset with Javier Perez

23/11/2019 Learning for Life Leave a Comment

ArtStation – Rendering Materials Using Marmoset with Javier Perez
English | Size: 1.0GB
Category: Tutorial


In this course, Javier Perez covers how to render materials created in Substance Designer using Marmoset Toolbag. His process begins with setting up a mesh in Maya, importing it into Marmoset, where he will cover some specific panels and settings used for rendering. Finally, he will show how he uses Photoshop for a final polish pass. [Read more…]

3D Artstation, Javier Perez, Marmoset, Materials, Rendering, Using

Blender Cloud – Stylized Character Workflow (Part 1 – 2)

21/11/2019 Learning for Life Leave a Comment

Blender Cloud – Stylized Character Workflow (Part 1 – 2)
English | Size: 4.0GB
Category: Tutorial


In this course, 3D Artist Julien Kaspar from the Blender Animation Studio will give a detailed guide on how to create a stylized character for film production. This series of videos will encompass the entire 3D creation workflow from the early design process, modeling & UV unwrapping, texturing & shading, all the way to the final posing, presentation & lighting setup and getting the model ready for rigging. [Read more…]

3D Blender, Character, Cloud, Part 1 - 2, Stylized, Workflow

Skillshare – Character Animation- Animating Weight in Autodesk Maya

21/11/2019 Learning for Life Leave a Comment

Skillshare – Character Animation- Animating Weight in Autodesk Maya
English | Size: 719.0MB
Category: Tutorial


The issue with 3D animation is that it just looks too smooth. Everyone is capable of visually judging weight but students struggle to add weight to their animations. Stop battling against your rig and getting caught up in the graph editor! We are going to cover an actionable and repeatable workflow. That will enhance the sense of weight in your animations. [Read more…]

3D Animating, Animation, Autodesk, Character, Maya, Skillshare, Weight

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