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The Gnomon Lighting and Rendering Series

26/07/2019 Learning for Life Leave a Comment

The Gnomon Lighting and Rendering Series
English | Size: 293 MB
Category: Tutorial


These are 3 of the lessons of the “Lighting and Rendering Series – 3ds Max Techniques with Jeff Patton” tutorials series: Depth of Field; Creating Clay Renders; NPR – Toon Rendering. You can download them individually.
[Read more…]

3D Lighting, Rendering, Series, The Gnomon

Realistic Ar​chitectural Visualizatio​n with 3ds M​ax and Menta​l ray-Companion CD

22/07/2019 Learning for Life Leave a Comment

Realistic Ar​chitectural Visualizatio​n with 3ds M​ax and Menta​l ray-Companion CD
English | Size: 495 MB
Category: Tutorial


Bring new realism to your visualizations with a command of the 3ds Max toolset. Three step-by-step tutorials demonstrate exterior and interior, day and night lighting scenes. You learn the nuts and bolts of importing models from CAD programs, lighting, applying mr shaders and materials, and optimizing your renders. Mental ray is made simple with an accessible description of its tools.
[Read more…]

3D 3ds Max, Architectural, Cd, Companion, Mental, Ray, Realistic, Visualization

The Gnomon Workshop – Creature Sculpting with Dominic Qwek – ZBrush, Keyshot and Photoshop Techniques

21/07/2019 Learning for Life Leave a Comment

The Gnomon Workshop – Creature Sculpting with Dominic Qwek – ZBrush, Keyshot and Photoshop Techniques
English | Size: 1.2GB
Category: Tutorial


In Creature Sculpting, Character Artist Dominic Qwek shares his workflow for creating a creature bust using ZBrush, KeyShot and Photoshop. He covers the initial design process and how to block out the primary and secondary forms and evolve the design in 3D. He then details the sculpt in multiple stages while covering the features in Sculptris Pro and talks about the various techniques he uses in each stage. Lastly, Dominic shows how to quickly setup lighting and rendering in KeyShot, then composite the render passes in Photoshop to create a realistic 3D creature concept for final presentation. For those interested in 3D creature design, this title offers valuable workflow and techniques from one of the industry’s leading artists. [Read more…]

3D Creature, Dominic Qwek, Keyshot, Photoshop, Sculpting, Techniques, The Gnomon, Workshop, ZBrush

PluralSight – Maya 2019 Fundamentals Rigging and Animation

20/07/2019 Learning for Life Leave a Comment

PluralSight – Maya 2019 Fundamentals Rigging and Animation-ViGOROUS
English | Size: 1.92 GB
Category: Tutorial


All software developers know the burden of working with brittle systems that acquire lots of technical debt over time. Those applications are fragile, rigid, and almost impossible to evolve. In this course, SOLID Software Design Principles in Java, you will gain the ability to create applications that are less coupled, easier to test, and more maintainable. First, you will learn why it is better to keep your methods and classes small and focused. Next, you will discover how to effectively extend functionality and create correct relationships between your classes. Finally, you will explore how to design proper interfaces and how to decouple your system by depending on abstractions. When you are finished with this course, you will have the skills and knowledge needed to build robust, maintainable applications in Java. [Read more…]

3D 2019, Animation, Fundamentals, Maya, Pluralsight, Rigging, ViGOROUS

PluralSight – Maya 2019 Fundamentals Overview and Modeling

20/07/2019 Learning for Life Leave a Comment

PluralSight – Maya 2019 Fundamentals Overview and Modeling-ViGOROUS
English | Size: 1.74 GB
Category: Tutorial


Maya is an industry-standard tool widely used in the creation of animated films, VFX, and video games, in addition to other industries. In this course, Maya 2019 Fundamentals: Overview and Modeling, you will learn the basics of working in Maya. First, you will discover how to navigate the interface and work with objects. Next, you will explore 3d geometry and how to build simple shapes. Finally, you will learn a variety of modeling tools as you build a futuristic drone model from scratch. By the end of this course, you will have the knowledge and tools to get you up to speed using Maya so that you may continue through our 3d art paths, including the Unity Game Art path. Software required: Maya 2019 [Read more…]

3D 2019, Fundamentals, Maya, Modeling, Overview, Pluralsight, ViGOROUS

Maya 2019 Fundamentals – Dynamics, Lighting and Rendering

20/07/2019 Learning for Life Leave a Comment

Maya 2019 Fundamentals – Dynamics, Lighting and Rendering
English | Size: 1.3GB
Category: Tutorial


Description
Maya is the industry-standard for creating digital content in film and games. It is imperative for any artist bound for careers in these industries to grasp the fundamentals of Maya. In this course, Maya 2019 Fundamentals: Dynamics, Lighting and Rendering, you’ll gain a fundamental knowledge of dynamics, lighting and rendering. First, you’ll learn dynamics, focusing on Maya’s nParticle system. Next, you’ll explore lighting using both Maya lights and Arnold-specific lights. Finally, you’ll discover how to render out a scene with animation. When you’re finished with this course, you’ll have a foundational knowledge of Maya that will help you as you move forward to master this digital content creation application. Software required: Maya 2019. [Read more…]

3D 2019, Dynamics, Fundamentals, Lighting, Maya, Rendering

PluralSight – Maya 2019 Fundamentals Dynamics Lighting and Rendering-ViGOROUS

18/07/2019 Learning for Life Leave a Comment

PluralSight – Maya 2019 Fundamentals Dynamics Lighting and Rendering-ViGOROUS
English | Size: 1.32 GB
Category: Tutorial


Maya is the industry-standard digital content creation application in both film and games. Grasping the fundamentals is imperative for any artist bound for careers in these industries. This course will help get you started.

Maya is the industry-standard for creating digital content in film and games. It is imperative for any artist bound for careers in these industries to grasp the fundamentals of Maya. In this course, Maya 2019 Fundamentals: Dynamics, Lighting and Rendering, you’ll gain a fundamental knowledge of dynamics, lighting and rendering. First, you’ll learn dynamics, focusing on Maya’s nParticle system. Next, you’ll explore lighting using both Maya lights and Arnold-specific lights. Finally, you’ll discover how to render out a scene with animation. When you’re finished with this course, you’ll have a foundational knowledge of Maya that will help you as you move forward to master this digital content creation application. Software required: Maya 2019. [Read more…]

3D 2019, Dynamics, Fundamentals, Lighting, Maya, Pluralsight, Rendering, ViGOROUS

Maya 2019 Fundamentals – Rigging and Animation

18/07/2019 Learning for Life Leave a Comment

Maya 2019 Fundamentals – Rigging and Animation
English | Size: 1.9GB
Category: Tutorial


Maya 2019 Fundamentals: Rigging and Animation
By Mark Masters
Learn how to breathe life into your creations with Maya’s Rigging and Animation workflows.
Have you ever created a beautiful model but haven’t been sure how to breathe life into it? If so, Maya 2019 Fundamentals: Rigging and Animation is the course for you. In this course, you’ll get your character rigged and animated to drive your production forward. First, you’ll learn how to set up your basic rig. Next, you’ll finalize the rig to prepare for animation. Finally, you’ll block out and polish your animation. When you’re finished with this course, you’ll feel comfortable rigging and animating at a basic level and will be ready to take your skills beyond the basics. Required Software: Maya 2019 [Read more…]

3D 2019, Animation, Fundamentals, Maya, Rigging

Learn Squared – Houdini Particles by Adam Swaab

17/07/2019 Learning for Life Leave a Comment

Learn Squared – Houdini Particles by Adam Swaab
English | Size: 6.0GB
Category: Tutorial


Course Overview
Simulating particles might seem complicated, but it doesn’t have to be. Under the guidance of VFX veteran Adam Swaab, you’ll create a fully-featured particle system from scratch. Learn the ins and outs of Houdini’s robust tools for dynamics to achieve incredible simulations which would be impossible using keyframes alone. [Read more…]

3D Adam Swaab, Houdini, Learn Squared, Particles

Udemy – Low poly game assets using Blender 2.8 & Substance Painter

14/07/2019 Learning for Life Leave a Comment

Udemy – Low poly game assets using Blender 2.8 & Substance Painter
English | Size: 2.6GB
Category: Tutorial


For games polygon count is important and the lesser it is, the better. But we need to have game assets that look detailed in terms of textures without having high polygon count.

In this course, together we’ll learn how to achieve the look of high poly game assets using Substance Painter while we’ll build low poly game assets in Blender 2.8.
[Read more…]

3D Assets, Blender 2.8, Game, Low Poly, Painter, Substance, Udemy, Using

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