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Octane Standalone Crash course

02/07/2019 Learning for Life Leave a Comment

Octane Standalone: Crash course
English | Size: 7.6GB
Category: Tutorial


In this tutorial, I show how to use Octane Standalone render.

Starting from basics I explain all the important features of this renderer, covering the power of node system, material set-up, environment nodes, texture projections and etc.

As a final demo, I show how to come up with cinematic frames as shown in the cover. [Read more…]

3D Crash Course, Octane, Standalone

[SKILLSHARE] 3ds Max + V-Ray Render This Advanced Architectural Visualization With My 3d Models by Adam Zollinger

30/06/2019 Learning for Life Leave a Comment

[SKILLSHARE] 3ds Max + V-Ray: Render This Advanced Architectural Visualization With My 3d Models by Adam Zollinger
English | Size: 1.0GB
Category: Tutorial


YOU WILL LEARN

✓ Light the model using 3ds Max & V-Ray.
✓ Setup a camera and create a nice composition.
✓ Essentials render settings.
✓ Post-process images the professional way.
[Read more…]

3D 3D Models, 3ds Max, Adam Zollinger, Advanced, Architectural, Render, Skillshare, V-Ray, Visualization

Lynda.com Element 3D Essential Training Tutorial

30/06/2019 Learning for Life Leave a Comment

Lynda.com Element 3D Essential Training Tutorial-LeckerISO
English | Size: 2.42 GB
Category: Tutorial


Element 3D is a third-party plugin that allows actual 3D models to be created from scratch or exported to Adobe After Effects, and rendered and composited at a high level of quality and impressive speed. Element 3D Essential Training walks you through the entire workflow and feature set. Author Chad Perkins starts with an introductory project to get you comfortable with the overall workflow in Element 3D, including transforming objects, applying materials, and lighting scenes. The course then details how to create 3D text and shapes, apply translucency and reflections, animate objects, and polish your projects with effects like ambient occlusion and motion blur. The course concludes with an advanced project that leverages each of these techniques. [Read more…]

3D Element 3D, Essential, LeckerISO, Lynda, Training, Tutorial

Digital Tutors Getting Started with Backburner + Project Files

24/06/2019 Learning for Life Leave a Comment

Digital Tutors Getting Started with Backburner + Project Files
English | Size: 172 MB
Category: Tutorial


In this series of lessons we’ll learn how to use Autodesk’s Render Manager Backburner to control a server farm and help us organize the order and timing of scenes we want to render.

We’ll begin this project by going over the basic Vocabulary and setup of Backburner. We’ll then jump right in and setup a working Backburner system comprised of a Manager and Servers. We’ll then learn how to use the Backburner systems built into Autodesk 3ds Max, Maya and Toxik. Once we have some jobs in the queue, we’ll learn how to manage them and our servers to maximize our render farm and reduce errors [Read more…]

3D Backburner, Digital Tuto​rs, Getting Started, Project Files

Pluralsight – Maya 2019 Fundamentals UVs, Materials, and Textures

23/06/2019 Learning for Life Leave a Comment

Pluralsight – Maya 2019 Fundamentals: UVs, Materials, and Textures
English | Size: 924.3MB
Category: Tutorial


If you’re wanting to build on your Maya 2019 skills, then this course is for you. In this course, you will learn to add detail and color to your models through UV Mapping, Materials, and Texturing in Maya 2019. [Read more…]

3D 2019, Fundamentals, Materials, Maya, Pluralsight, Textures, UVs

Introduction To Camera Animation in 3ds Max

21/06/2019 Learning for Life Leave a Comment

Introduction To Camera Animation in 3ds Max
English | Size: 595 MB
Category: Tutorial


This course will provide you with a foundation for camera animation in Max.

We’ll cover everything from creating turntables, to techniques we can use to add more entertainment to our shots by camera animation alone. We’ll learn various ways we can rig cameras and even discuss shot composition to make sure the audience knows who the significant players and objects of interest are in our scene. By the end, you’ll have the knowledge you need to animate the camera confidently, producing results that can captivate an audience. [Read more…]

3D 3ds Max, Introduction To Camera Animation

[Skillshare] Realistic Dinosaur Sculpting in Zbrush for Game and Film

20/06/2019 Learning for Life Leave a Comment

[Skillshare] Realistic Dinosaur Sculpting in Zbrush for Game and Film
English | Size: 4.9GB
Category: Tutorial


In this course, Nalini kanta Jena will show you how to sculpt high realistic Dinasaur Model for Game and Films.

YOU WILL LEARN

✓ Dinosaur Anatomy
✓ Zbrush Sculpting Technics for Creature Skin
✓ Posing the Dinosaur
✓ Rendering for your Portfolio Display
[Read more…]

3D [Skillshare] Realistic Dinosaur Sculpting in Zbrush for Game and Film

Getting Started with Stereoscopy in Houdini

15/06/2019 Learning for Life Leave a Comment

Getting Started with Stereoscopy in Houdini
English | Size:
Category: Tutorial


Lesson Outline (8 lessons)
In this course we will learn about setting up and rendering Stereoscopic effects in Houdini

In this project we will learn about the fundamentals of stereoscopy and some guidelines to setting up comfortable stereo imagery. We will learn how to use the stereo cam rig in Houdini as well as how to use the 3d display to preview and set the parameters. Then we will go over how to preview, composite, and render the images using Mantra. [Read more…]

3D Getting Started, Houdini, Stereoscopy

Digital Tutors Pipeline Integration with Maya 2011 and RealFlow 5

14/06/2019 Learning for Life Leave a Comment

Digital Tutors Pipeline Integration with Maya 2011 and RealFlow 5
English | Size: 830 MB
Category: Tutorial


Pipeline Integration with Maya 2011 and RealFlow 5

In this series of lessons we will learn how Maya and RealFlow can be used together for our projects.

We will begin this course by learning how to import RealFlow meshes into Maya, and we will go step-by-step through the process of adding lights, materials and proper render settings to mimic appearance of realistic glass and liquid materials. From there, we will go deeper into the integration process, learning how to take geometry from Maya into RealFlow, using RealFlow’s soft and rigid body dynamics to create moving objects, as well as understanding how scene scale plays a critical role in the behavior of our simulations. We will learn how to cache and re-use RealFlow simulation data and discuss many tips, tricks and techniques that you will be able to use in both the simulation and the rendering stages of your RealFlow projects. [Read more…]

3D 2011, Digital Tuto​rs, Integration, Maya, Pipeline, RealFlow 5

Object Replacement with Magic in RealFlow 5

13/06/2019 Learning for Life Leave a Comment

Object Replacement with Magic in RealFlow 5
English | Size: 337 MB
Category: Tutorial


In this series of lessons we’ll learn how to use various daemons together to morph one object into another in realflow.
Using daemons like noise, drag, dspline and magic together we can create interesting effects quickly.

1. Introduction and project overview

2. Importing our objects and creating our initial Fill emitter

3. Setting our objects to correctly interact and adding Noise
[Read more…]

3D Magic, Object, RealFlow 5, Replacement

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