
Digital Tutors – Indie Game Development Pipeline Volume 8 Finished Asset Integration
English | Size: 1,3 GB
Category: Digital Tutors
In this series of tutorials we will take our finished game assets and integrate them into our project. WeÆll start out by creating texture atlases from the final environment composition that was created in Volume 1. Then weÆll integrate the final character and game boss that was modeled, rigged and animated in Volumes 4, 5, 6 and 7. From here weÆll look at how to set up all of their animations to work in Unity, all the while reestablishing all of the scripts that were created in Volume 3 and 4.
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