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Evermotion Archinteriors vol. 31 Scenes 6 to 10 only

28/02/2017 Learning for Life Leave a Comment

Evermotion Archinteriors vol. 31 Scenes 6 to 10 only
English | Size: 2.3GB
Category: Tutorial


Archinteriors vol. 31 includes 10 (only 5 in this release at this time) fully textured oriental style interior scenes. Every scene is ready to render with professional shaders and lighting.
All scenes are prepared for V-ray 2.0 with 3dsmax 2011.
All presented renders are with postproduction. PSD files are included.
Recommended system specification: Quad Core PC with 8GB of ram and 64bit system
If you have problems to save or re-open the scenes, you need to update your PhysX plug-ins. Learn more about it here [Read more…]

Gracphics & Multimedia 6 to 10, Archinteriors, Evermotion, scenes, vol. 31

3D SCAN STORE-Female Visualisation Characters

28/02/2017 Learning for Life Leave a Comment

3D SCAN STORE-Female Visualisation Characters
English | Size: 1.3GB
Category: Tutorial


This pack features 22 different poses, each model has its own 10,000 x 10,000 colour map in JPG format, An 8k normal map as well as a 5k spec map. The models themselves are decimated 100k polygon scans. These are perfect for background characters or for populating an architectural visualisation scenes or integrating into real time fly thoughts or product visualisation. These scans should not be confused with our usual high-resolution ZTL body scans, they are intended only as background characters and consist of decimated 100,000 tri OBJ models with normal maps, whilst they will hold up at medium range they are not intended for extreme close up rendering. [Read more…]

3D 3D, Female, SCAN, Store, Visualisation

Evermotion Archinteriors vol. 31 Scenes 3,4,5 only

28/02/2017 Learning for Life Leave a Comment

Evermotion Archinteriors vol. 31 Scenes 3,4,5 only
English | Size: 956.6MB
Category: Tutorial


Archinteriors vol. 31 includes 10 (only 5 in this release at this time) fully textured oriental style interior scenes. Every scene is ready to render with professional shaders and lighting.

All scenes are prepared for V-ray 2.0 with 3dsmax 2011.
All presented renders are with postproduction. PSD files are included.
Recommended system specification: Quad Core PC with 8GB of ram and 64bit system
If you have problems to save or re-open the scenes, you need to update your PhysX plug-ins. Learn more about it here
[Read more…]

Gracphics & Multimedia Archinteriors, Evermotion, scenes, vol. 31

Evermotion Archinteriors vol. 31 Scene 1 and 2 only

28/02/2017 Learning for Life Leave a Comment

Evermotion Archinteriors vol. 31 Scene 1 and 2 only
English | Size: 925.0MB
Category: Tutorial


Archinteriors vol. 31 includes 10 (only 5 in this release at this time) fully textured oriental style interior scenes. Every scene is ready to render with professional shaders and lighting.
All scenes are prepared for V-ray 2.0 with 3dsmax 2011.
All presented renders are with postproduction. PSD files are included.
Recommended system specification: Quad Core PC with 8GB of ram and 64bit system
If you have problems to save or re-open the scenes, you need to update your PhysX plug-ins. Learn more about it here [Read more…]

Gracphics & Multimedia Archinteriors, Evermotion, Scene 1, vol. 31

Eat3D – CryENGINE 3 – An Introduction and Application

28/02/2017 Learning for Life Leave a Comment

Eat3D – CryENGINE 3 – An Introduction and Application
English | Size: 4.3 GB
Category: Tutorial


Vol. 1
Holder Pinto starts by walking you through many of the common features of CryENGINE 3 SDK like Customizing the User Interface, Folder Structure, Viewports, Entities, Panels,Objects and much more. Once a firm foundation has been placed, Holder immediately begins going through the creation of an entire level from scratch. He begins by creating a custom terrain and from there goes into creating the lush vegetation.Other topics in the creation include using brushes, basic lighting, environment tab, fog volumes and finally water volumes. [Read more…]

3D Application, CryENGINE 3, Eat3D, Introduction

Eat3D – Classical Sculpting – Anatomy and Figurative Art for Digital Sculptors

28/02/2017 Learning for Life Leave a Comment

Eat3D – Classical Sculpting – Anatomy and Figurative Art for Digital Sculptors
English | Size: 305 MB
Category: Tutorial


In this lecture the instructor demonstrates the digital sculpting and rendering of a classical style marble sculpture, showing how accurate anatomy and a dynamic pose combine to produce a professional and aesthetically pleasing result. In this novel approach to teaching anatomy, the instructor regularly overlays the model with anatomy images as he sculpts, which makes it easy to visualize how the underlying anatomy relates to the sculpted surface of the model.
[Read more…]

3D Anatomy, Classical, Eat3D, Figurative, Sculpting

EAT3D-UnrealScript-An introduction and application

27/02/2017 Learning for Life Leave a Comment

EAT3D-UnrealScript-An introduction and application
English | Size: 389 MB
Category: Tutorial


In this DVD Rusty Sempsrott dives into the world of UnrealScript. He starts off with the very basics by going over getting set-up, variables, arrays, enumeration, structures, if statements, case statements, loops, functions, and classes. Once the basics are covered in detail, Rusty then demonstrates some practical uses of UnrealScript like creating custom Kismet functionality and creating a custom weapon class. You will be able to create very different and unique results with only a small amount of new code to write, leaving you with more time to design and implement your ideas.
[Read more…]

3D Application, Eat3D, Introduction, Script, Unreal

Digital Tutors – Maya Rendering Node Reference Library General Utilities

27/02/2017 Learning for Life Leave a Comment

Digital Tutors – Maya Rendering Node Reference Library: General Utilities
English | Size: 609 MB
Category: Tutorial


In this course we will discuss Maya’s General Utility Hypershade nodes
We will be discussing topics such as using the bump 2D and bump 3D nodes in order to create bump-mapping effects, using the condition node to create dynamically-changing shading networks, using the array mapper node to shade particles, using the sampler info node to create complex shading effects, just to name a few of the nodes we’ll be exploring.
[Read more…]

3D Digital Tuto​rs, Maya, Node, Reference, Rendering

Digital Tutors – Digital Painting Facial Features

27/02/2017 Learning for Life Leave a Comment

Digital Tutors – Digital Painting Facial Features
English | Size: 179 MB
Category: Tutorial


Lesson Outline (12 lessons)
In this series of lessons, we’ll learn how to draw various features of the face.
For each part of the face, we will begin by learning about the anatomy and musculature that makes up that area. We’ll then move into the forms of that area that we need to keep in mind while we illustrate. Finally, we’ll build upon our anatomy and forms to create a finished result. [Read more…]

Art & Drawing & Painting Digital Tuto​rs, Facial, Features, Painting

Digital Tutor -Maya Rendering Nodes Reference Library 3D Textures

27/02/2017 Learning for Life Leave a Comment

Digital Tutor-Maya Rendering Nodes Reference Library 3D Textures
English | Size: 337 MB
Category: Tutorial


Each video in this course is a self-contained lesson centering on one of Maya’s Hypershade nodes. This means that these lessons can be viewed in any order you wish, allowing you to jump straight to the content that is most relevant to you. Over the course of these lessons, we’ll discuss all of the attributes found in each of Maya’s material types, we’ll take a detailed look at each of Maya’s 2d and 3d texture types, we’ll explore the various general utility and color utility nodes found in Maya as well as many more of the nearly 100 maya rendering nodes found in the hypershade. [Read more…]

3D Digital Tutor, Maya, Nodes, Reference, Rendering

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