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Rigging Game Characters in Maya 2011

03/08/2016 Learning for Life Leave a Comment

Rigging Game Characters in Maya 2011
English | Size: 2.98 GB
Category: Tutorial


We will cover techniques like setting up our joints
to have a consistent orientation throughout the entire skeleton,
we will build a twist rig to fix deformations that collapse in animation,
we will learn how to create a foot rig with more banking control,
and even cover creating a robust and flexible spine rig with advanced twisting.
We will also discuss weight painting techniques that help to speed up that process,
making it less intimidating and instead more of an enjoyable experience.
By the end of this course you will learn rigging techniques that can be applied to any rig you build. [Read more…]

Game Development Game Characters, Maya 2011, Rigging

Concept Art for videogames Environment and character development by Nacho Yagüe

14/07/2016 Learning for Life Leave a Comment

Concept Art for videogames: Environment and character development by Nacho Yagüe
English | Size: 8.3GB
Category: Tutorial


http://gumroad.com/l/zombie

Designed for Beginning / Intermediate artists:
More than 2:30 hours (with voice) divided in 6 Chapters where I cover all the techniques I use when creating and designing characters and environment.
I have divided this tutorial in 6 parts: [Read more…]

Game Development Character, Concept Art, Development, Environment, videogames

InfiniteSkills – Hands-on Game Development with Unity V5

04/07/2016 Learning for Life Leave a Comment

InfiniteSkills – Hands-on Game Development with Unity V5
English | Size:
Category:


Duration: 12 hours – 100 tutorial videos
Project Files Included

In this Hands-on Game Development with Unity V5 training course, expert author Robert Wiebe will teach you how to develop a game from start to finish with Unity 5. This course is designed for the absolute beginner, meaning no game development with Unity 5 experience is required.
[Read more…]

Game Development Game Development, Hands-on, InfiniteSkills, Unity V5

InfiniteSkills – Unity VR Development Training

13/06/2016 Learning for Life Leave a Comment

InfiniteSkills – Unity VR Development Training

English | Size: 1.57 GB (1,681,920,895 Bytes)
Category: CBTs


This course covers all the steps required to create a Unity 3D scene and deploy it as a virtual reality scene. You’ll learn about the Unity game engine, who uses it, and the distinctions between the GoogleVR, Samsung Gear VR, and Oculus virtual reality platforms.

The course uses a project approach where the learner builds an actual city scene in 3D and then deploys it as a virtual reality scene ready for viewing. [Read more…]

Game Development Development, InfiniteSkills, Training, Unity VR

Cloud Blender – Game Asset Creation

09/06/2016 Learning for Life Leave a Comment

Cloud Blender – Game Asset Creation
English | Size: 915.6MB
Category: Tutorial


Aimed at beginners – or people who are new to Blender – this 5 hour video course will bring you all the way from learning to navigate in Blender to importing your own game asset in a popular game engine.

In 8 well organized sections with 51 short videos you will get a complete introduction to Blender and how to create game assets. This tutorial has been produced by Blender Institute, to support Blender Foundation projects. [Read more…]

Game Development Cloud Blender, Creation, Game Asset

Digital Tutors – Quick Start to Unity 1-3 – Joshua Kinney – 3hs

26/04/2016 Learning for Life Leave a Comment

Digital Tutors – Quick Start to Unity 1-3 – Joshua Kinney – 3hs

English | Size: 1.31 GB (1,409,823,692 Bytes)
Category: CBTs


Welcome to the 1st, 2nd, and 3rd volumes of the Quick Start to Unity Learning Path, we’ll cover the basics of getting started in Unity. We’ll begin by discussing how to create a new project and we’ll become acquainted with the interface and how to navigate in the scene view.
[Read more…]

Game Development 3hs, Digital Tuto​rs, Joshua Kinney, Quick Start, Unity 1-3

Digital Tutors – Introduction Unity 5 – Joshua Kinney – 4hs30m

26/04/2016 Learning for Life Leave a Comment

Digital Tutors – Introduction Unity 5 – Joshua Kinney – 4hs30m

English | Size: 946.14 MB (992,095,068 Bytes)
Category: CBTs


In this series of Unity tutorials we’ll discover how to use the core features of the software while creating our very first game.

We’ll start out by learning how to properly create a new project and how to manage our game assets. From there, we’re going to create a complete level using the terrain tools and we’ll also learn about set dressing. Now here’s where the super awesome fun stuff begins!
[Read more…]

Game Development 4hs30m, Digital Tutors - Introduction Unity 5 - Joshua Kinney

Pluralsight – Unity Multiplayer Game Development with Node

18/04/2016 Learning for Life Leave a Comment

Pluralsight – Unity Multiplayer Game Development with Node
English | Size: 1,006.7MB
Category: Tutorial


Building your own multiplayer game that is responsive enough for multiplayer game play can be difficult, but not anymore. Throughout this course, Unity Multiplayer Game Development with Node, you’ll learn how to create your own multiplayer game with a dedicated server driven by NodeJs. This will be built on top of websockets so that it is responsive, allowing for real-time multiplayer game play. You will start to build a multiplayer template; you’ll then learn how to spawn, navigate, and move your players. Finally, you’ll end up with a proof of concept, which you can then use as a template to continue building your own customized game. By the end of this course, you’ll have the knowledge as well as a template to build your own responsive multiplayer games.
[Read more…]

Game Development Game Development, Multiplayer, Node, Pluralsight, Unity

[Unreal Engine] Generic Shooter – 4.10

13/04/2016 Learning for Life Leave a Comment

[Unreal Engine] Generic Shooter – 4.10
English | Size: 200.5MB
Category: Tutorial


This 100% Blueprint project is the quickest and easiest way to rapidly put together and iterate on a multiplayer first or third person shooter game.
You can view live development of this project at http://www.twitch.tv/awesomeallar
[Read more…]

Game Development 4.10, Generic, Shooter, Unreal Engine

[DigitalTutors} QuickStart to Unreal Engine 4 – Volumes I, II and III

08/04/2016 Learning for Life Leave a Comment

[DigitalTutors} QuickStart to Unreal Engine 4 – Volumes I, II and III

English | Size: 1.58 GB (1,695,921,637 Bytes)
Category: CBTs


Another DigitalTutors package which includes Volumes 1, 2 and 3 on the QuickStart to Unreal Engine 4 tutorials.

Enjoy!

Description:
Welcome to the Quick Start to Unreal Engine, a series of specially constructed tutorials meant to be followed in sequence and interspersed with valuable exercises to reinforce learned concepts. In this series of tutorials we’ll run through the basics of creating scenes in Unreal Engine 4. We’ll start off by learning how to create and open projects. [Read more…]

Game Development DIGITALTUTORS, II and III, Quickstart, Unreal Engine 4, Volumes I

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