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3DMotive – Advanced Game Mechanics In Unity Volume 5

04/08/2015 Learning for Life Leave a Comment

3DMotive – Advanced Game Mechanics In Unity Volume 5
English | Size: 355.4MB
Category: Tutorial


Advanced Game Mechanics in Unity’ helps users push their Unity knowledge to the next level. In this course, instructor Alan Thorn explores many powerful features in Unity 5, from debugging tools and version control, to 2D sprites and User Interfaces. See how to get started quickly at scripting useful behaviours and functionality for building solid games across many platforms, from endless-runners to shooters.
[Read more…]

Game Development 3DMotive, Advanced, Game Mechanics, Unity, Volume 5

Gnomon Maya Training DVD – UV Mapping For Games

24/07/2015 Learning for Life Leave a Comment

Gnomon Maya Training DVD – UV Mapping For Games
English | Size: 436 MB
Category: Tutorial


UV layout is one of the most important skills of the game modeler. Unlike high poly modeling, game UVs are given limited texture space. It is important to use that space in the most efficient manner, while minimizing seams and distortion. How you project and arrange your UVs can greatly impact the look of the model and the time it takes to paint your textures.
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Game Development DVD, Gnomon, Maya, Training, UV Mapping

Gnomon Character Design and Modeling for Next – Gen Games with Vitaly Bulgarov

24/07/2015 Learning for Life Leave a Comment

Gnomon Character Design and Modeling for Next – Gen Games with Vitaly Bulgarov
English | Size: 1.7 GB
Category: Tutorial


In this DVD, Vitaly Bulgarov walks you through his process for creating highly detailed organic-mech characters using XSI®, ZBrush® and Photoshop®. Vitaly explains his 2D/3D concept design process, then shows his process for creating clean detailed meshes within XSI, as well as the sculpting process in ZBrush. Finally he shows how to add character and life to the hard surface and make a presentation of the final high-poly model using ZBrush and Photoshop.
[Read more…]

Game Development Character Design, Gen Games, Gnomon, Modeling, Next

Unity Asset – FPS survival coop Horror Unity Project

20/07/2015 Learning for Life Leave a Comment

Unity Asset – FPS survival coop Horror Unity Project
English | Size: 3.1GB
Category: Tutorial


This kit can help you to create a sandbox, multiplayer, open world game in a few steps. The pack also comes with several different gameplay modes such as Death Match, Survival Horror, and Zombie Swarm. You can create your world, customize your rules, and enjoy the games with your friends.
[Read more…]

Game Development coop, FPS, Horror, Survival, Unity Asset

Gumroad – Next Gen Game Art Production Part 2 by Isaac Oster

16/07/2015 Learning for Life Leave a Comment

Gumroad – Next Gen Game Art Production Part 2 by Isaac Oster
English | Size: 11.1GB
Category: Tutorial


This is the second section of a two part tutorial series covering the entire process for creating the textured low poly wheel above. The project is presented in real time, and narrated throughout.

This section of the series covers retopologizing the high poly model in Zbrush, laying out UVs in 3DS Max, baking procedural maps in Xnormal, and creating textures using Quixel Suite.
[Read more…]

Game Development Game Art, Gumroad, Next-Gen, Part 2, Production

Gumroad – Next Gen Game Art Production Part 1 by Isaac Oster

16/07/2015 Learning for Life Leave a Comment

Gumroad – Next Gen Game Art Production Part 1 by Isaac Oster
English | Size: 13.0GB
Category: Tutorial


This is the first section of a two part tutorial series covering the entire process for creating the textured low poly wheel above. The project is presented in real time, and narrated throughout.

It covers building base meshes in 3DS Max and combining them using various modeling techniques in Zbrush. This section of the series covers constructing the high poly model.
[Read more…]

Game Development Game Art, Gumroad, Next-Gen, Part 1, Production

Digital Tutors – Creating a Turn-Based Game in Unity and PlayMaker

15/07/2015 Learning for Life Leave a Comment

Digital Tutors – Creating a Turn-Based Game in Unity and PlayMaker
English | Size: 755.2MB
Category: Tutorial


In this Playmaker for Unity 5 tutorial, you’ll become more familiar with a plugin that allows a developer to rapidly create gameplay, controls systems, rules, and AI using a system known as Finite State Machines.

The course is aimed at people who are familiar with Unity’s visual editing tools already, but who may be looking for a system that allows them to create something interactive without writing code.
[Read more…]

Game Development Creating, Digital-Tutors, Game, Turn-Based, Unity

Skillfeed – Game Development with Python – iNKiSO

04/07/2015 Learning for Life Leave a Comment

Skillfeed – Game Development with Python – iNKiSO
English | Size: 807.46 MB (846,680,559 Bytes)
Category: Misc Learning


Join game developer Kevin O’Flaherty for this course with hours of video lecture, dozens of code samples and lab exercises designed to help you remember everything! Take this course only if you want to learn professional game development techniques. This course is taught in Python. You’ll be learning how to develop games, and the concepts this course covers can then be applied to any programming language.
[Read more…]

Game Development Game Development, iNKiSO, Python, SkillFeed

Autodesk Maya Vehicle for games

29/06/2015 Learning for Life Leave a Comment

Autodesk Maya Vehicle for games
English | Size: 2.4GB
Category: Tutorial


You will learn how to create this stunning science space exploration vehicle in Maya and Mudbox using current and practical methods to achieve these results.

Intended for intermediate to advanced students, “Vehicle for Games” takes a unique approach to teaching 3D techniques by providing an art director”s point of view for various steps of game development. The first lesson explores concepts based on a narrative, guiding students through the progression of an idea that starts with a simple poem and moves into a story-rich world with many visual possibilities. The lessons examine storytelling and how important it is to identify and remain aware of the world in which the vehicle asset will be placed.
[Read more…]

Game Development Autodesk, Games, Maya Vehicle

3DMotive – Introduction to Unity 5 Volume 5

29/06/2015 Learning for Life Leave a Comment

3DMotive – Introduction to Unity 5 Volume 5
English | Size: 966.0MB
Category: Tutorial


In this course, instructor Alan Thorn explains everything you need to get started in Unity 5, even if you’re completely new to game development. Through clear and concise examples, he will be exploring the basics of Unity in a practical context and be covering topics ranging from user interface navigation and viewport controls all the way through some of the more in-depth features such as terrain creation, lighting, materials, particle effects, and animation to name a few. [Read more…]

Game Development 3DMotive, Introduction, Unity 5, Volume 5

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