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Digital Tutors – Replayable Game Design Using Blueprint in Unreal Engine

26/05/2015 Learning for Life Leave a Comment

Digital Tutors – Replayable Game Design Using Blueprint in Unreal Engine
English | Size: 1.3GB
Category: Tutorial


In this Unreal Engine tutorial we’ll apply design principles of replayability, structured unpredictability and rapid iteration in creating a Blueprint system that can populate game levels of any size with randomly located interactive player objects (pickups).
[Read more…]

Game Development Blueprint, Digital-Tutors, Game Design, Replayable, Using

Gumroad – Trent’s Rin Torra Character Design Sheet Lesson

20/05/2015 Learning for Life Leave a Comment

Gumroad – Trent’s Rin Torra Character Design Sheet Lesson
English | Size: 202.4MB
Category: Tutorial


An in depth tutorial video on how to create a character design sheet for video games or animation by veteran Concept Artist Trent Kaniuga. Contents include 45 minute Mpeg4 format video with commentary.
[Read more…]

Game Development Character Design, Gumroad, Sheet Lesson, Trent's Rin Torra

Digital Tutors – Creating UI Elements in Unreal Engine

09/05/2015 Learning for Life Leave a Comment

Digital Tutors – Creating UI Elements in Unreal Engine
English | Size: 837.5MB
Category: Digitutors


In this Unreal Engine tutorial we’ll cover the key concepts used to design functional user interfaces.

All games have some form of UI. This can be from telling the player how much health they have left, to how long it will take before they can use an item or how much ammo they have left in their weapon. Unreal Engine 4 is one the most popular game engines out there today and the UMG system makes it easier than ever to create appealing UI’s.
[Read more…]

Game Development Digital Tutors - Creating UI Elements in Unreal Engine

UDEMY HOW WE MAKE 2500 A MONTH WITH GAME APPS AND NO CODING

04/05/2015 Learning for Life Leave a Comment

UDEMY HOW WE MAKE 2500 A MONTH WITH GAME APPS AND NO CODING
English | Size: 1.20 GB (1,287,587,579 Bytes)
Category: Misc Learning


What am I going to get from this course?
Over 84 lectures and 5 hours of content!
Create awesome game apps using an easy drag & drop system.
Create Apps for Android, iOS, Kindle.
Understand basic App Store Optimization.
Over 100 game ideas.
Priceless resources to find Graphics & Images for FREE.

What are the requirements?
[Read more…]

Game Development 2500 A MONTH, GAME APPS, HOW WE MAKE, No Coding, Udemy

Udemy – Pixel Art for Video Games

22/04/2015 Learning for Life Leave a Comment

Udemy – Pixel Art for Video Games
English | Size: 1.09 GB
Category: Tutorial


In this course I’ll use my 10+ years of experience to teach you all you need to know to start making your own pixel art. You’ll go from zero to full speed in no time with simple exercises that will teach you the foundations as well as advanced concepts that help give your pixel art creations that professional look.

Imagine how cool your game would look in pixel art! Stop imagining!
[Read more…]

Game Development Pixel Art, Udemy, Video Games

Digital Tutors – High Poly Robot Modeling For Games in Max

20/04/2015 Learning for Life Leave a Comment

Digital Tutors – High Poly Robot Modeling For Games in Max
English | Size: 6.07 GB (6,521,954,530 bytes)
Category: 3D


In this 3ds Max tutorial we will explore different modeling techniques for high-poly model creation using floaters.

Advanced | 15h 18m | 6 GB | Project Files: Included | Software used: 3ds Max 2012

Throughout these lessons we will explore how to block out basic shapes for our cartoon-ish robot following the sketches that we have. After that we will move on to block out the basic forms of the robot. We will then follow along with detailing those basic shapes and retopologizing them. [Read more…]

Game Development Digital-Tutors, High Poly Robot, Max, Modeling For Games

Tutsplus – Game Development With Swift and SpriteKit

17/04/2015 Learning for Life Leave a Comment

Tutsplus – Game Development With Swift and SpriteKit
English | Size: 1.57 GB (1,689,058,461 bytes)
Category: Misc E-Learning


If you are anything like me, you were probably interested in computer games when you were younger.

I can still remember spending a lot of time
wondering how these games were made and dreaming about one day becoming a
game developer. So I got into software development.
[Read more…]

Game Development Game Development, SpriteKit, Swift, Tutsplus

Reality is Broken Why Games Make Us Better and How They Can Change the World By Jane McGonigal[164mp3, 1epub, 1mobi 1 pdf]

17/04/2015 Learning for Life Leave a Comment

Reality is Broken: Why Games Make Us Better and How They Can Change the World By Jane McGonigal[164mp3, 1epub, 1mobi 1 pdf]
English | Size: 543.81 MB (570,224,555 bytes )
Category: Audiobook


More than 174 million Americans are gamers, and the average young person in the U.S. will spend 10,000 hours gaming by the age of 21. According to world-renowned game designer Jane McGonigal, the reason for this mass exodus to virtual worlds is that videogames are increasingly fulfilling genuine human needs.
[Read more…]

Game Development Change the World, How They Can, Make Us Better, Reality is Broken, Why Games

Digital Tutors Realistic Game Character Texturing In Substance Painter Tutorial

08/04/2015 Learning for Life Leave a Comment

Digital Tutors – Realistic Game Character Texturing In Substance Painter Tutorial
English | Size: 6.6 GB
Category: Tutorial


In this series of Substance Painter tutorials, we’ll texture a game character step by step using Substance Painter. To begin, we’ll learn how to properly bake out the maps needed to work efficiently in Substance Painter.

Then we’ll begin the process of painting realistic character skin from scratch. Here we’ll discuss how to add, mix and blend skin tones for a more realistic result. Once the head is finished we’ll jump into texturing the body. [Read more…]

Game Development Digital-Tutors, Game Character, Realistic, Substance, Texturing

Digital Tutors – Indie Game Dev Pipeline Vol. 9 – Final Gameplay and Publication

19/03/2015 Learning for Life Leave a Comment

Digital Tutors – Indie Game Dev Pipeline Vol. 9 – Final Gameplay and Publication
English | Size: 735.99 MB (771,744,720 Bytes)
Category: Tutorial


In this series of tutorials we will take what we’ve accomplished from volume 1 to volume 8 and create the final version of our game.

We’ll start our by setting up a multi-camera setup that will make our character feel truly immersed into the environment. Then we’ll begin the work of adding the final details that will make our game feel polished.
[Read more…]

Game Development Digital-Tutors, Game Dev, Indie, Pipeline, Vol. 9

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