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Digital Tutors – Indie Game Dev Pipeline Vol. 8 – Finished Asset Integration

19/03/2015 Learning for Life Leave a Comment

Digital Tutors – Indie Game Dev Pipeline Vol. 8 – Finished Asset Integration
English | Size: 1.34 GB (1,437,759,214 Bytes)
Category: Tutorial


In this series of tutorials we will take our finished game assets and integrate them into our project.

We’ll start out by creating texture atlases from the final environment composition that was created in Volume 1. Then we’ll integrate the final character and game boss that was modeled, rigged and animated in Volumes 4, 5, 6 and 7.
[Read more…]

Game Development Digital-Tutors, Game Dev, Indie, Pipeline, Vol. 8

Digital Tutors – Indie Game Dev Pipeline Vol. 7 – Boss Character Rigging and Animation

19/03/2015 Learning for Life Leave a Comment

Digital Tutors – Indie Game Dev Pipeline Vol. 7 – Boss Character Rigging and Animation
English | Size: 1.54 GB (1,651,049,646 Bytes)
Category: Tutorial


In this volume of the Indie Game Development Pipeline, we’ll learn about the process used to create animated assets for Unity with the help of Maya LT, a version of Maya specifically geared towards artists that would like to build their own games.

In this series we’ll focus on the rigging and animation process of the boss character. We’ll learn how to approach building skeletons and control systems. We’ll also cover skinning techniques for polished deformations.
[Read more…]

Game Development Digital-Tutors, Game Dev, Indie, Pipeline, Vol. 7

Digital Tutors – Indie Game Dev Pipeline Vol. 6 – Hero Character Rigging and Animation

19/03/2015 Learning for Life Leave a Comment

Digital Tutors – Indie Game Dev Pipeline Vol. 6 – Hero Character Rigging and Animation
English | Size: 888.00 MB (931,138,135 Bytes)
Category: Tutorial


In this volume of the Indie Game Development Pipeline, we’ll learn about the process used to create animated assets for Unity with the help of Maya LT, a version of Maya specifically geared towards artists that would like to build their own games.

In this series we’ll focus on the rigging and animation process of the hero character. We’ll learn how to approach building skeletons and control systems. We’ll also cover skinning techniques for polished deformations.
[Read more…]

Game Development Dev Pipeline, Digital-Tutors, Hero, Indie Game, Vol. 6

Digital Tutors – Indie Game Dev Pipeline Vol. 5 – Boss Character Modeling and Texturing

19/03/2015 Learning for Life Leave a Comment

Digital Tutors – Indie Game Dev Pipeline Vol. 5 – Boss Character Modeling and Texturing
English | Size: 1.93 GB (2,076,579,367 Bytes)
Category: Tutorial


If you started the Indie Game Development Pipeline with Volume 1, you’ve had a chance to work on your game concept art, begin creating the actual game functionality, and work on the hero model.

In this volume, we’ll build the geometry for our boss character, a giant cyclops rock monster using ZBrush and Maya LT.
[Read more…]

Game Development Boss, Dev Pipeline, Digital-Tutors, Indie Game, Vol. 5

Digital Tutors – Creating a Mobile Puzzle Game in Unity

08/03/2015 Learning for Life Leave a Comment

Digital Tutors – Creating a Mobile Puzzle Game in Unity
English | Size: 251.83 MB (264,065,328 bytes)
Category: Tutorial


In this Unity tutorial we’ll learn how to create a puzzle game for mobile devices. This tutorial focuses on the approach and coding aspect of a multi-level puzzle game.

1h 41m | Audio: aac, 32KHz, mono | Video: h264, yuv420p, 1280×720, 15.00 fps | 258 MB
Genre: eLearning | Project Files Included

We’ll address how to create the gameplay, a simple UI, level editor, and saving and loading levels from an external XML. [Read more…]

Game Development Creating a Mobile, Digital-Tutors, Puzzle Game, Unity

Learn To Code by Making Games – The Complete Unity Developer

04/03/2015 Learning for Life Leave a Comment

Learn To Code by Making Games – The Complete Unity Developer
English | Size: 9.06 GB (9,724,978,995 bytes)
Category: Tutorial


Over 274 lectures and 37.5 hours of content!
Learn C#, a powerful modern language.
Develop a positive attitude to problem solving.
Gain an excellent general knowledge of game creation.
Learn how object oriented programming works in practice.
Transfer your knowledge to .NET, other languages, and more.
[Read more…]

Game Development Learn To Code, Making Games, The Complete, Unity Developer

Digital Tutors Setting Up A Split Screen Multiplayer Game In Unreal Engine

21/02/2015 Learning for Life Leave a Comment

Digital Tutors: Setting Up A Split Screen Multiplayer Game In Unreal Engine
English | Size: 2.93 GB (3,142,569,984 Bytes)
Category: Tutorial


Throughout this Unreal Engine tutorial we’ll learn how to setup a local split screen multiplayer game in Unreal Engine 4.

We’ll learn best practices for setting up user interfaces for multiple players, and how to determine game state outcomes involving multiple players. By the end of this Unreal Engine training, you’ll gain an understanding of how to setup a local multiplayer split screen game, and will learn pitfalls that can be avoided when designing the User Interface for a game that utilizes local split screen multiplayer. [Read more…]

Game Development Digital-Tutors, Multiplayer Game, Setting Up, Split Screen, Unreal Engine

Digital Tutors – Creating UI Elements for Games in Unity

21/02/2015 Learning for Life Leave a Comment

Digital Tutors – Creating UI Elements for Games in Unity
English | Size: 403.17 MB (422,756,626 bytes)
Category: Tutorial


In this series of Unity tutorials we’ll discuss how to create and implement UI elements created for the Unity game engine. We’ll begin by discussing how to properly set up and import your texture sheets. Then we’ll move into laying them out onto the UI canvas and discuss how to manipulate them to get the final look we want. After that, we’ll learn how to create interactive buttons and how the onclick events work. Then we’ll learn how a simple animation can be applied to create a more interesting UI. We’ll even learn how to create a time bar that decreases over time once we click Start. Then we’ll wrap up the Bifrost training by discussing some common pitfalls when trying to create a flexible UI that plays well with various screen resolutions.
[Read more…]

Game Development Creating, Digital-Tutors, Games in Unity, UI Elements

Skillfeed – Game UI Design

02/02/2015 Learning for Life Leave a Comment

Skillfeed – Game UI Design
English | Size: 267.80 MB (280,807,785 bytes)
Category: Tutorial


Learn how to design a custom user interface (UI) in Adobe Photoshop, and then take it into Adobe After Effects and animate it. This course will give you a solid understanding of many aspects of both Photoshop and After Effects.
[Read more…]

Game Development Game UI Design, SkillFeed

Learn To Code by Making Games – The Complete Unity Developer

27/01/2015 Learning for Life Leave a Comment

Learn To Code by Making Games – The Complete Unity Developer
English | Size: 6.71 GB (7,204,085,213 Bytes)
Category: Tutorial


Learn To Code by MakinGame development made easy. Write C# in Unity 3D – a free download. Make your first 6+ games. As seen on Kickstarter.g Games – The Complete Unity Developer

This is the online game development school that was a runaway success on Kickstarter.
[Read more…]

Game Development Learn To Code, Making Games, The Complete, Unity Developer

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