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Home » Ebooks & Tutorials » Gracphics & Multimedia » 3D » CGCookie – CUBICITY Creating and Utilizing Asset Libraries with Blender

CGCookie – CUBICITY Creating and Utilizing Asset Libraries with Blender

07/01/2023 Learning for Life Leave a Comment

CGCookie – CUBICITY Creating and Utilizing Asset Libraries with Blender
English | Tutorial | Size: 5.2GB


Discover the power of Asset Libraries! Learn to create, manage, and leverage libraries with Blender’s Asset Browser as well as how to assemble scenes from your assets. This 10-hr course has something for every skill-level, from beginner to advanced.

Learn to create, manage and leverage the libraries with Blender’s Asset Browser.

One of Blender’s latest features is the Asset Browser which is a welcomed interface for organizing, navigating, and utilizing libraries of models, materials, node trees, poses and more. In other words: 3D assets that can be easily reused, easily shared between scene files, and easily updated if needed.

Asset libraries are extremely important for larger-scale projects and animation pipelines.
3 main stages of Asset Library workflow

The Creation of cute city assets
The Assetization of those assets so that they’re accessible in the Asset Browser
The Assembly of those assets into a final, adorable little city

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3D Asset, Blender, CGCookie, Creating, CUBICITY, Libraries, Utilizing

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