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Home » Ebooks & Tutorials » Gracphics & Multimedia » 3D » Digital Tutors Getting Started with Backburner + Project Files

Digital Tutors Getting Started with Backburner + Project Files

24/06/2019 Learning for Life Leave a Comment

Digital Tutors Getting Started with Backburner + Project Files
English | Size: 172 MB
Category: Tutorial


In this series of lessons we’ll learn how to use Autodesk’s Render Manager Backburner to control a server farm and help us organize the order and timing of scenes we want to render.

We’ll begin this project by going over the basic Vocabulary and setup of Backburner. We’ll then jump right in and setup a working Backburner system comprised of a Manager and Servers. We’ll then learn how to use the Backburner systems built into Autodesk 3ds Max, Maya and Toxik. Once we have some jobs in the queue, we’ll learn how to manage them and our servers to maximize our render farm and reduce errors

Lesson Outline (11 lessons)

01. Introduction and Project Overview
02. Basic Backburner Concepts
03. “Setting up Backburner Manager, Server and Monitor”
04. Maya Backburner Job Submission
05. Toxik Backburner Job Submission
06. 3ds Max Backburner Job Submission
07. Working with Jobs in the Backburner Queue Monitor
08. Changing the Job Order using Priority
09. Server Scheduling and Assignment
10. Creating and Using Server Groups
11. Using Dependencies to Order Jobs

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3D Backburner, Digital Tuto​rs, Getting Started, Project Files

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