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MODO is a great all-around 3D application, offering tools over a wide range of disciplines. One of those disciplines is texture painting and MODO has a robust set of texture tools to enable us to finish the look of our models right inside the application, making for a smooth, efficient, and flexible workflow.
In this MODO tutorial weÆll use a simple creature model from the sculpting course to learn the basics of painting textures in MODO. WeÆll talk about setting up materials and working with basic channels. WeÆll learn to create new textures and use MODOÆs painting tools to create a custom look. WeÆll learn to use detail from photographs with Image Ink and learn to blend multiple texture layers together in the Shader Tree to get the effect we want. WeÆll also learn to add procedural layers for different effects and learn to bake all of our different texture maps down into single efficient images.
Throughout the tutorial weÆll cover some of the most common painting tools, brush tips and nozzle settings that will allow us to detail our creature very quickly. In the end, youÆll have the knowledge you need to begin painting your own models in MODO.
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http://uploaded.net/file/ezvhzg0y/Digital%20Tutors%20-%20Getting%20Started%20with%20Texturing%20in%20MODO%20with%20Justin%20Marshall.part2.rar
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http://rapidgator.net/file/4619bcb7cfc2ab4a637a77128cc243a5/Digital_Tutors_-_Getting_Started_with_Texturing_in_MODO_with_Justin_Marshall.part1.rar.html
http://rapidgator.net/file/0c60fa850002480f2b629178e48fd420/Digital_Tutors_-_Getting_Started_with_Texturing_in_MODO_with_Justin_Marshall.part2.rar.html
http://rapidgator.net/file/a1d94b34e5a58254c9f6210391b05b59/Digital_Tutors_-_Getting_Started_with_Texturing_in_MODO_with_Justin_Marshall.part3.rar.html
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