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Home » Ebooks & Tutorials » Technical » Database & SQL » GopherCon 2014 Part I

GopherCon 2014 Part I

03/10/2014 Learning for Life Leave a Comment

GopherCon 2014 Part I
English | Size: 2.27 GB
Category: Languages


GopherCon 2014 Part I (current part)

* [520M] GopherCon 2014 A Channel Compendium by John Graham-Cumming-SmoM1InWXr0.mp4
* [400M] GopherCon 2014 Embedded Go and Bluetooth Low Energy Hardware by Josh Bleecher Snyder-a4BQRUpQoe8.mp4
* [422M] GopherCon 2014 High Performance Systems in Go by Derek Collison-ylRKac5kSOk.mp4
* [361M] GopherCon 2014 Opening Keynote by Rob Pike-VoS7DsT1rdM.mp4
* [624M] GopherCon 2014 The Go Circuit – Towards Elastic Computation with No Failures by Petar Maymounkov-i2VaXnRhob0.mp4

GopherCon 2014 Part II (click to enter)

* [430M] GopherCon 2014 Camlistore & The Standard Library by Brad Fitzpatrick-D6okO8Qzusk.mp4
* [564M] GopherCon 2014 Data Snarfing with Go – Heka Good Time by Rob Miller-wljEXLJrIyo.mp4
* [174M] GopherCon 2014 From Node.js to Go by Kelsey Falter-mBy20FgB68Q.mp4
* [327M] GopherCon 2014 Go for Sysadmins by Kelsey Hightower-41GffiXhN6I.mp4
* [490M] GopherCon 2014 Gophers on a Plane – The Story of Go on App Engine by David Symonds-wzSX35qttjg.mp4
* [384M] GopherCon 2014 Spray Some NSQ On It by Matt Reiferson-CL_SUzXIUuI.mp4
* [287M] GopherCon 2014 Taking Back the Command Line with Go by Mike Gehard-k6W1KS_EGI0.mp4
* [214M] GopherCon 2014 Writing High Performance Databases in Go by Ben Johnson-4xB46Xl9O9Q.mp4

GopherCon 2014 Part III

* [362M] GopherCon 2014 Best Practices for Production Environments by Peter Bourgon-Y1-RLAl7iOI.mp4
* [410M] GopherCon 2014 Building an Analytics Engine Using MongoDB and Go by William Kennedy-EfJRQ1lGkUk.mp4
* [689M] GopherCon 2014 Gobot – Go Powered Robotics and Physical Computing by Ron Evans and Adrian Zankich-Va-NE55AqBs.mp4
* [305M] GopherCon 2014 Go from C to Go by Russ Cox-QIE5nV5fDwA.mp4
* [206M] GopherCon 2014 Making Docker GO – Why One of the Fastest Growing Open Source Projects by Victor Vieux-i26SYvVu1nw.mp4
* [478M] GopherCon 2014 Painless Data Storage with MongoDB and Go by Gustavo Niemeyer and Steve Francia-9OkclcLgR0U.mp4
* [455M] GopherCon 2014 Writing and Debugging a Web-Based Multi-Player Game-PJlp1YacstQ.mp4

GopherCon 2014 Part IV

* [425M] GopherCon 2014 Building Database Applications with Database_SQL by Baron Schwartz-m879N2rzn2g.mp4
* [286M] GopherCon 2014 Building web services in Go by Richard Crowley-YPQ-aFjJX5Q.mp4
* [304M] GopherCon 2014 Build Your Developer Tools in Go by Alan Shreve-stFw0f3WEsk.mp4
* [488M] GopherCon 2014 Closing Day Keynote by Andrew Gerrand-dKGmK_Z1Zl0.mp4
* [1006M] GopherCon 2014 Inside the Gophers Studio with Blake Mizerany-u-kkf76TDHE.mp4

About Go Language

Go, also commonly referred to as golang, is a programming language initially developed at Google[6] in 2007 by Robert Griesemer, Rob Pike, and Ken Thompson.[2] It is a statically-typed language with syntax loosely derived from that of C, adding garbage collection, type safety, some dynamic-typing capabilities, additional built-in types such as variable-length arrays and key-value maps, and a large standard library.

The language was announced in November 2009 and is now used in some of Google’s production systems.[7] Go’s “gc” compiler targets the Linux, Mac OS X, FreeBSD, NetBSD, OpenBSD, Plan 9, and Microsoft Windows operating systems and the i386, amd64, and ARM processor architectures.[8] A second compiler, gccgo, is a GCC frontend.[9][10]

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Database & SQL GopherCon 2014 Part I

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