
Lynda – 3ds Max 2018 New Features
English | Size: 316.2MB
Category: Tutorial
3ds Max 2018 includes several new features for content creation and visualization. Notably, the Arnold renderer replaces mental ray as the high-end global illumination render engine. In this course, take a first look at materials, lighting, and rendering in Arnold. Examine the new features introduced in 3ds Max 2017 updates, such as the Data Channel Modifier and the Blended Box Map. Additionally, see how easy it is to customize the user interface. By the end of this course, you’ll have received an overview of what’s new in 3ds Max 2018.
Topics include:
Interactively customizing the interface
Processing mesh information with Data Channel
Projecting textures with Blended Box Map
Editing position animation with Motion Paths
Configuring Arnold for performance and compatibility
Optimizing render time with Arnold settings
Lighting with Arnold
Applying a filter to an Arnold light
Shading with the Arnold Standard Surface material
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