
Lynda – Maya: Rendering with Arnold
English | Size: 788.4MB
Category: Tutorial
Arnold is the new high-quality rendering engine in Maya 2017. Realistic rendering in Maya is easier than ever with this brute force Monte Carlo ray tracer. Arnold’s physically based rendering accurately simulates light in the real world, but allows breaking physical laws to achieve artistic styles. This course is an overview of Arnold’s core features for lighting, materials, and rendering in Maya.
Topics include:
Arnold rendering concepts
Lighting with Maya and Arnold lights
Controlling exposure
Filtering light with Barndoor and Gobo
Light attenuation with decay
Image-based lighting with SkyDome
Exterior daylight with Physical Sky
Arnold standard material attributes
Mapping material attributes
Rendering refractions
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