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Home » Ebooks & Tutorials » Technical » C/C++/C# » Packt Publishing – Learning C++ by Creating Games with Unreal Engine 4

Packt Publishing – Learning C++ by Creating Games with Unreal Engine 4

25/02/2018 Learning for Life Leave a Comment

Packt Publishing – Learning C++ by Creating Games with Unreal Engine 4
English | Size: 1.2GB
Category: CBTs


Unreal Engine 4 is a complete suite of game development tools made by game developers, for game developers. From mobile games to high-fidelity VR experiences to console blockbusters, Unreal Engine 4 gives you everything you need to start, ship, grow and stand out from the crowd.

This video course shows you how to successfully set up Visual Studio for Windows so that you can begin developing games using the game engine: Unreal Engine 4. You’ll also learn how C++ works and really get to grips with it. You’ll learn how to start a C++ based Unreal Engine 4 project and use the editor. You will then learn how to debug Unreal Engine 4 games right within the Visual Studio IDE, before moving on to building gameplay elements that affect the player. You will use this knowledge to create a first-person shooter for the player and interactables within the environment to create gameplay elements within the world.

What You Will Learn:
– Gain enough knowledge and understanding of C++ to use it in the Visual Studio IDE
– Use breakpoints within Visual Studio and Unreal Engine 4
– Understand Unreal Engine 4’s codebase
– Create gameplay elements within Unreal Engine 4 using C++
– Integrate visual aspects with code aspects within Unreal Engine 4
– Create enemy types that the player can fight
– Create an interaction system that allows the player to affect the world
– Package your project for shipping

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C/C++/C# C++, Creating, Games, Learning, Packt Publishing

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