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Home » Ebooks & Tutorials » Technical » Game Development » Pluralsight – Creating Game Environments in Unity and Maya

Pluralsight – Creating Game Environments in Unity and Maya

02/04/2018 Learning for Life Leave a Comment

Pluralsight – Creating Game Environments in Unity and Maya
English | Size: 1.6GB
Category: Tutorial


Game environment art requires skill from many disciplines and a careful balance of small-scale detail with big picture impact. This course, Creating Game Environments in Unity and Maya, will show you how to think and act like an environment artist, breaking out of the mentality to simply focus on single items and throwing them into a scene. First, you will examine the basics of environment modeling concepts and fundamentals. Next, you’ll focus in on how to iteratively incorporate many elements into a larger scene and beyond. Last, you’ll create a rendered scene that respects asset reuse, tiling textures, and Unity plugins. By the end this course, you’ll not only have an understanding of how to create a dynamic fantasy scene for games inside Unity but also the knowledge to iteratively incorporate many elements into a larger scene and beyond. Software Required: Unity and Maya.

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Game Development Creating, Environments, Game, Pluralsight, Unity

← Pluralsight – Creating Game Environment Textures with Substance Suite Pluralsight – Developing Custom Shaders in Unity →

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