
Pluralsight – Developing Custom Shaders in Unity
English | Size: 512.4MB
Category: Tutorial
In this course, Developing Custom Shaders in Unity, you will learn how to write shaders in Unity, the Graphics Pipeline, and Post Processing Stack.
First, you will demystify shader development by explaining the necessary basics.
Next, you will explore the Graphics Pipeline and how rendering works.
Finally, you will discover how to write many kinds of shaders.
When you’re finished with this course, you will have a foundational understanding of the theory of rendering, what different types of shaders are good for, and how to write, optimize, and debug them.
Software required: Unity 2017
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