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Home » Ebooks & Tutorials » Technical » Programming » Scrum Fundamentals and Advanced livelessons

Scrum Fundamentals and Advanced livelessons

29/12/2014 Learning for Life Leave a Comment

Scrum Fundamentals and Advanced livelessons
English | Size: 4.85 GB (5,208,050,718 bytes)
Category: Tutorial


Scrum Fundamentals and Advanced LiveLessons provides viewers with a basic understanding of managing an Agile software development project with Scrum, a lightweight, adaptive framework for managing complex projects. The Advanced Scrum portion tackles some of the deeper issues around integrating requirements management and quality assurance into your process.

9+ Hours of Video Instruction

Overview

Scrum Fundamentals and Advanced LiveLessons provides viewers with a basic understanding of managing an Agile software development project with Scrum, a lightweight, adaptive framework for managing complex projects. The Advanced Scrum portion tackles some of the deeper issues around integrating requirements management and quality assurance into your process.

Description

Scrum Fundamentals provides helpful insight into the history of Agile and how its values and principles can focus teams on consistently delivering quality products that immediately add customer value. It covers the complete Scrum framework from project initiation and executing Sprints to delivering a product increment.

Many teams adopting Scrum struggle with how to manage requirements and integrate their quality assurance efforts into their Agile processes. Advanced Scrum provides a deep dive into both of these areas, exploring how to apply the values and principles of Agile and Scrum to avoid common pitfalls.

About the Instructor

Tommy Norman is the Agile Practice Lead at the Holland Square Group in Nashville, TN. For over 17 years he has been helping clients build solutions using both Agile and traditional approaches as a CSM/ CSP (Scrum Alliance), PSM I (Scrum.org), and a 6 year recipient of Microsoft’s MVP award in Application Lifecycle Management. Tommy is the coordinator for the Agile Nashville User Group and a contributor to InformIt.com and Safari Books Online, as well as a frequent speaker at regional and national events. He blogs about Agile and ALM at www.tommynorman.com and rambles about most everything on Twitter as @tommynorman.

Skill Level

Beginner to Advanced
What You Will Learn

Scrum Fundamentals:

The history of Agile
The roles, artifacts, and events in Scrum
How to start a Scrum project
Essentials of writing good user stories
How to maintain your product backlog and release plan
Agile estimation techniques
How to effectively plan for and execute a Sprint
Agile engineering best practices
How to integrate QA into your Sprints
How to inspect and adapt your process
Advanced Scrum:

Agile values and principles concerning requirements management
How to craft good user stories and when to get more detail
Agile values and principles concerning quality assurance
How to incorporate good quality practices into your Sprints
Integrating test cases as part of your requirements management approach
Who Should Take This Course

Anyone directly involved in the software development lifecycle (developers, QA, dev managers, project managers, business analysts, etc.) who is interested in gaining a solid understanding of the fundamentals of Agile software development and Scrum.
Course Requirements

Familiarity with the basics of software development projects.
Table of Contents

Scrum Fundamentals:

Lesson 1: A History of Agile

Lesson 1 covers a brief history of Agile and how it has evolved over the years. The lesson starts by reviewing how software had previously been done with a more traditional “waterfall” approach. Viewers learn some of the intrinsic issues often encountered in waterfall projects. From there, the lesson covers how Agile got its start and evolved into the many frameworks available today.

Lesson 2: Agile Concepts

Lesson 2 covers the underlying concepts behind many of the various Agile approaches. It discusses how to separate the implementation (or mechanism) of a concept from its underlying values and principles. Finally, the lesson touches on the many Agile processes and frameworks that have risen from these concepts and have become more mainstream today.

Lesson 3: An Overview of Scrum

Lesson 3 presents the basic roles, artifacts, and events that make up the Scrum framework. These topics are covered at a high level in this lesson and discussed in more depth in the following lessons.

Lesson 4: Starting a Scrum Project

Lesson 4 begins by demonstrating how to establish a Product Vision to act as a compass for the Scrum Team to follow. From there, it covers how to create the initial Product Backlog with good User Stories and then how to prioritize it appropriately. Next, viewers learn how to assemble their Scrum Teams to best deliver their product increments. Viewers also learn the Agile concepts and techniques used for estimating User Stories and how to create a Release Plan to forecast when and what might be done in the future.

Lesson 5: Executing the Sprint

Lesson 5 shows how to start developing a product. It starts off by covering the Sprint Planning Meeting where the team determines what to work on, a Sprint goal is created, and a Sprint Backlog is developed which is the plan for meeting that goal. The lesson then talks about how to work collaboratively as a Scrum Team. This lesson also covers the Daily Scrum, and it gives tips on how to make the most of this meeting. Finally, the lesson covers grooming the Product Backlog to keep a good runway of User Stories prepped and ready for the team.

Lesson 6: Ending the Sprint

Lesson 6 covers holding the Sprint Review and demoing the finished Product Increment to the stakeholders. Next, it talks about delivering that product increment to the users and how to do this as often as possible. Finally, the lesson discusses how to hold the Sprint Retrospective for the team to reflect and strive for continuous improvement.

Advanced Scrum:

Lesson 1: Principles of Requirements Management

Lesson 1 covers the basic elements of requirements management and some of the intrinsic issues that could be encountered with more traditional approaches. Viewers then learn the values, principles, and practices in Agile that can help them address these issues while transitioning to the Scrum framework.

Lesson 2: User Stories

Lesson 2 covers user stories, a popular Agile method for recording requirements. It starts out by reviewing the format of a user story, writing conditions of satisfaction, and what qualities to look for in a good story. Viewers also learn the various types of content that can be captured with user stories and how best to use them.

Lesson 3: Gathering User Stories

Lesson 3 covers how to collect user stories. Viewers learn how to hold story sessions as a way to elicit requirements that focus on the user’s needs. Then, the lesson discusses how to decompose requirements into smaller slices of functionality that will lend themselves better to iterative development using Sprints. Finally, viewers learn about the benefits and drawbacks of gathering requirements collaboratively as a Scrum team.

Lesson 4: Managing the Product Backlog

Lesson 4 covers how the Scrum artifact the Product Backlog can help with the storage and management of requirements as User Stories. The lesson starts by reviewing what the Product Backlog is and its purpose, as well as how to use it to prioritize our User Stories. When and how much detail to gather is often hard to gauge. Viewers learn what factors can help make that determination. Finally, the lesson talks about the product owner’s involvement in managing requirements and how to get the most out of this role.

Lesson 5: Tests as Self Validating Requirements

Lesson 5 touches on how tests can be an essential part of the requirements management approach. It also discusses how this approach can influence the way test cases are written.

Lesson 6: Documentation

Lesson 6 covers some principles and practices for creating documentation that still aligns with the adoption of Scrum. Viewers learn the differences between the types of documentation gathered as input to a Sprint versus the documentation outputted as a result of the Sprint, as well has some methods for managing both of them. Also, viewers review techniques for utilizing artifacts they are already creating as part of their Sprints as a way to generate content for output documentation so they are not always writing it from scratch.

Lesson 7: Principles of Quality Assurance

Lesson 7 is the first lesson in Part II, which is dedicated to Quality Assurance and how to integrate it into the Scrum framework. The lesson starts by making sure everyone is on the same page by covering its definition and basic elements. It then discusses the common issues that come up with more traditional software methodologies in the area of Quality Assurance. Lastly, it reviews the Agile principles and values that can help viewers to successfully integrate good QA practices into the Scrum framework.

Lesson 8: Quality Elements in User Stories

Lesson 8 takes a deeper dive into quality elements in a user story. Viewers learn how QA is involved in grooming user stories and how they can map the test cases to them. Viewers also learn how tests can eventually be used as one of the primary methods for recording requirements.

Lesson 9: Writing Test Cases

Lesson 9 discusses techniques viewers can adopt when writing and structuring their test cases that will make them more conducive to an Agile environment. The lesson also covers the different ways to classify and categorize the test cases to make them easier to manage and to get the most value out of them throughout their product’s lifecycle.

Lesson 10: Testing During the Sprint

Lesson 10 stresses the importance of fully testing user stories inside each Sprint. The lesson covers the underlying value behind this approach, as well as the common roadblocks teams encounter when they try it and how they can overcome them. Viewers learn how to plan appropriately for in-Sprint testing, work collaboratively as a team, and test as they go.

Lesson 11: Test Automation

Lesson 11 covers Test Automation, which has a big place in most Agile environments. This lesson covers why Test Automation is used, choosing what is automated, and when to use it. The lesson also covers the areas of Test Automation that can cause teams the most trouble, such as handling test data, applications that interact with hardware devices, and integrating with external services.

Lesson 12: Manual Testing

Lesson 12 covers manual testing, which is something every team has to handle to some degree. This lesson is about the reasons why some level of manual testing is still needed as part of overall Quality Assurance efforts. Viewers learn how to plan and execute manual testing in their Sprints. Finally, the lesson provides some tips on how to prepare to move towards more automation within the current manual testing approach.

Lesson 13: Regression Testing

Lesson 13 covers regression testing, which is an integral part of Quality Assurance. Before any product is released to users, it should be tested end-to-end to make sure everything is working as planned. But regression testing is time-consuming and complex. This lesson covers how viewers can incorporate some level of regression testing inside each sprint and how best to structure test plans for this. It also talks about using hardening sprints before releases to ensure they are ready for customers. Lastly, the lesson reviews how performance and security testing can be included as part of the regression testing methods.

Lesson 14: QA and Production Support

Lesson 14 touches on some of the common issues teams can experience while trying to address production issues and still maintaining their quality practices. Dealing with issues from production is something has all teams have to tackle, and they may not always approach it with the same discipline as they do with new development efforts. This lesson covers some tips for how to fully integrate quality assurance methods into production support activities.

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Programming Advanced, Fundamentals, LiveLessons, Scrum

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