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Lynda – Animating in 2D Hair and Clothing

22/02/2018 Learning for Life Leave a Comment

Lynda – Animating in 2D Hair and Clothing
English | Size: 215.6MB
Category: Animation


Hair and clothing are some of the most important but difficult details to animate. These features make the difference between engaging, life-like characters and stiff, boring ones. This course pulls together a professional animator’s time-tested techniques for animating hair, fur, clothing, flags, and other secondary animation items. Dermot O’ Connor explains the difference between primary and secondary animation, and helps you create smooth secondary motion that amplifies the interest and realism of your 2D characters. [Read more…]

Gracphics & Multimedia 2D, Animating, Clothing, Hair, Lynda

Principles of 2D Design – Wucius Wong

27/01/2018 Learning for Life Leave a Comment

Principles of 2D Design – Wucius Wong
English | Size: 31.6MB
Category: E-book


Understanding the elements of two-dimensional design and the infinite options available in organizing choices made are at the core of this book. Wong surveys all concepts of forms and structures, covering most situations in two-dimensional composition, formal or informal. [Read more…]

Gracphics & Multimedia 2D, Design, Principles, Wucius Wong

2D Background Design For Games – Vector Techniques

13/01/2018 Learning for Life Leave a Comment

2D Background Design For Games – Vector Techniques
English | Size: 693.2MB
Category: Tutorial


Basic drawing ability
Basic experience with Photoshop
Basic understanding of Unity
The vector techniques covered are simple and effective to give maximum impact in a short amount of time. Using Photoshop smart objects is a key concept of the course a technique commonly used by professional game artists.
[Read more…]

3D 2D, Background, Design, Games, Vector Techniques

Gumroad – 2D Animation Inbetweening

25/12/2017 Learning for Life Leave a Comment

Gumroad – 2D Animation Inbetweening
English | Size: 1.2GB
Category: Tutorial


2D Animation Inbetweening Demo (Plus Edition)

Today’s episode on the String Bing Workshop took such a long time to edit, containing a couple of hours of footage that I had to speed up.

In this video, I talk about utilizing timing charts, sweetening with basic techniques, timing, flipping vs rolling, when to use the light table, and how to keep everything consistent. The whole episode contains footage of a recorded demo for the episode. [Read more…]

3D 2D, Animation, Gumroad, Inbetweening

Pluralsight – Intro to 2D Side Scrollers in Unreal Engine

16/12/2017 Learning for Life Leave a Comment

Pluralsight – Intro to 2D Side Scrollers in Unreal Engine
English | Size: 1.0GB
Category: Tutorial


2D side scroller games continue to enjoy popularity with a time-tested formula of running, jumping, and shooting through the fun obstacle course of long, horizontal game levels. One of the great and easy ways to build these games is through the use of sprite art for all facets of the game. In this course, Intro to 2D Side Scrollers in Unreal Engine, you’ll be introduced to Unreal Engine’s easy and intuitive Paper 2D system, and will explore ways to make the player and world come to life through a combination of sprite animations, environment tiles, and Blueprint logic. First, you’ll delve into importing sprite art. [Read more…]

Gracphics & Multimedia 2D, Intro, Pluralsight, Scrollers, Side

Lynda – Unity 5 2D: Texture Rendering

19/09/2017 Learning for Life Leave a Comment

Lynda – Unity 5 2D: Texture Rendering
English | Size: 193.9MB
Category: Tutorial


Get introduced to Texture2D and learn how to work with raw images and manipulate pixel data at run time for 2D games. This course covers how to create texture renderings from scratch. Learn how to access pixel data, read color data, add pixels, and remove pixels. Discover how to further customize Texture2D files for use in a game. [Read more…]

Game Development 2D, Lynda, Rendering, Texture, Unity 5

Lynda – Unity 5 2D Texture Rendering

03/09/2017 Learning for Life Leave a Comment

Lynda – Unity 5 2D: Texture Rendering
English | Size: 193.9MB
Category: Tutorial


Get introduced to Texture2D and learn how to work with raw images and manipulate pixel data at run time for 2D games. This course covers how to create texture renderings from scratch. Learn how to access pixel data, read color data, add pixels, and remove pixels. Discover how to further customize Texture2D files for use in a game.
[Read more…]

Game Development 2D, Lynda, Rendering, Texture, Unity 5

2D and 3D BLOCKS for AUTOCAD

09/07/2017 Learning for Life Leave a Comment

2D and 3D BLOCKS for AUTOCAD
English | Size: 249 MB
Category: Tutorial


4 CDs compose this collection 5,538 Generics and Categorized 2D and 3D CAD blocks for its easy implementation. 11,138 Commercial Product CAD blocks, categorized for its easy implementation. DWG Program Visualizer for fast searches and previsualizations as a gallery of images of all blocks simultaneously. Characteristics of the product – All the blocks were kept with previsualization for their fast use. – All DWG blocks are compatible with Autocad 14, 2000, 2000i, 2002, 2004, 2005, 2006 and 2007. [Read more…]

3D 2D, 3D, AutoCAD, BLOCKS

Digital Tutors Compositing 2D Elements with Footage in After Effects + Project Files

10/05/2017 Learning for Life Leave a Comment

Digital Tutors Compositing 2D Elements with Footage in After Effects + Project Files
English | Size: 371 MB
Category: CBTs


In this series of lessons we’ll learn how to composite 2d elements over live footage. We’ll create an appealing final video using a few simple images a variety of compositing and animation techniques.
We’ll begin this project by importing our elements and tracking various features of the face, including a difficult track through an eye blink. We’ll learn how to create a tracked and animated mask to match our eye movement. To combine all of the elements and give them visual appeal, we’ll learn how to use several different effects not only by themselves, but also together to create various looks. We’ll learn how we can create animation using expressions. And finally, combine all our layers using compositing math to correctly mix everything together.
[Read more…]

3D 2D, Compositing, Digital Tuto​rs, Elements, Footage

3DMotive – 2D Game Character Animation Volume 4

11/04/2017 Learning for Life Leave a Comment

3DMotive – 2D Game Character Animation Volume 4
English | Size: 2.5GB
Category: Tutorial


Learn how to create and animate 2D game characters in Blender, presented by 3DMotive.com. In this course for intermediate users, Alan Thorn outlines a solid, step-by-step workflow for building, mapping and animating appealing game characters that perform well and work effectively in a game engine. See how to model precisely from imported reference images to make an interesting character. Learn how to unwrap and texture character models using Blender’s powerful mapping tool-set. Then explore how to rig and configure your character, complete with Inverse Kinematics, to create realistic motion. And then animate a walk cycle for your character, which can be repeated seamlessly.
[Read more…]

Game Development 2D, 3DMotive, Animation, Character, Game

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