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Digita ltutors Creating Game Weapons in 3ds Max and Mudbox

27/05/2016 Learning for Life Leave a Comment

Digita ltutors Creating Game Weapons in 3ds Max and Mudbox
English | Size: 545 MB
Category: Tutorial


In this course we will use Mudbox and 3ds Max to build and detail a bladed weapon. While 3ds Max is great at creating models very quickly and efficiently, Mudbox excels at interactively sculpting complex detail. By using these two packages in conjunction, we can leverage their respective strengths to quickly create a cohesive digital asset. After building our base geometry of our sample project, a bladed weapon, and adding UVs in 3ds Max, we’ll take the geometry into Mudbox to begin sculpting. We’ll add a variety of detail, as well as using Channel painting to create textures for the color and specularity of the models. We’ll also output normal maps and ambient occlusion maps. Finally, we’ll put everything back together in 3ds Max. Upon completion, you be able to create your own weapons or props using these two powerful programs. [Read more…]

3D 3ds Max, Digita ltutors Creating, Game Weapons, Mudbox

Digital Tutors – Game Asset Production Pipeline for VR in 3ds Max and Unity

29/10/2015 Learning for Life Leave a Comment

Digital Tutors – Game Asset Production Pipeline for VR in 3ds Max and Unity
English | Size: 1.5GB
Category: Tutorial


In this VR tutorial, we’ll learn how to model a challenging game asset for a virtual reality experience.

While most of the work involved isn’t much different from modeling for other platforms, modeling for VR does have some specific challenges that need to be addressed. We’ll start out by learning how to set up a production standard that will help us ensure that our asset has proper scale. Then we’ll dive into creating the game asset from start to finish, all the while discussing what is most important for the game mesh construction, laying out the UVs, and texturing the asset. We’ll finish up by testing our game asset in a simple VR environment. By the end of this VR training, you’ll have a solid understanding of the challenges you’ll need to overcome when creating assets for your own VR projects. Software required: 3ds Max 2016, [Read more…]

3D 3ds Max, Digital-Tutors, Game Asset, Production Pipeline, VR

3ds Max Tutorial – Advanced Architectural Landscaping Techniques

14/10/2015 Learning for Life Leave a Comment

3ds Max Tutorial – Advanced Architectural Landscaping Techniques

English | Size: 5.94 GB (6,374,499,897 Bytes)
Category: Tutorial


This 8+ hours of tutorial focuses on creating vegetation for architectural landscaping scenes. This includes creating rocks, mosses, ivies and some other plant types, all with realistic shaders.

3ds Max Tutorial – Advanced Architectural Landscaping Techniques

Learn how to create fountains using dynamic effects then make use of V-Ray displacement to model fences, lamps, building facade and more . A whole set of render elements will then be used for compositing in post processing. [Read more…]

3D 3ds Max, Advanced, Architectural, Landscaping, Tutorial

cmiVFX – Autodesk 3DS Max Visualization

30/09/2015 Learning for Life Leave a Comment

cmiVFX – Autodesk 3DS Max Visualization
English | Size: 9.2GB
Category: Tutorial


cmiVFX hits another home run to maintain the lead in the High End VFX Training game, by releasing a new hybrid topic for both the 3D Computer Graphics and 2D Photo crowd. Visualization is the art of making very precise renderings for all sorts of physical locations. No matter if your making location submissions for Film, Game Creation or Architecture, both speed and beauty are prerequisite for winning the job over from any client. At cmiVFX, we pride ourselves on covering all areas of the industry. Many of which are lucrative gems which can be hidden from entry level artists trying to make a name for themselves. When your looking to improve your range, in both your living quality and artist skill, there is only one choice!
[Read more…]

Electrical & Architecture 3ds Max, Autodesk, cmiVFX, Visualization

Digital Tutors – Creating a Secondary Game Vehicle in 3ds Max

18/08/2015 Learning for Life Leave a Comment

Digital Tutors – Creating a Secondary Game Vehicle in 3ds Max
English | Size: 7.8GB
Category: Tutorial


In this 3ds Max tutorial, we’ll model and texture a detailed secondary vehicle. We’ll start by looking at how to build a high poly vehicle from blueprints. Once our high poly model is finished, we’ll modify it to build our final in-game asset.

By the end of this 3ds Max training, you’ll have a thorough understanding of the tools and techniques used to create secondary game vehicles.
[Read more…]

Game Development 3ds Max, Creating, Digital-Tutors, Game Vehicle, Secondary

CGCookie – Shading Procedural Rocks (3Ds Max & Vray)

16/08/2015 Learning for Life Leave a Comment

CGCookie – Shading Procedural Rocks (3Ds Max & Vray)
English | Size: 203.6MB
Category: Tutorial


In Shading procedural rocks course we’ll talk about a generic workflow to create different rock/stone materials. We’ll see how to create shaders to simulate peeble stones and how to generate variations about it, then we’ll see other examples for different stone materials simulating layering, minerals and scattering. All materials will be created using nested procedural maps as noise, cellular and speckle, everything used inside composite maps with or without masking. Rendering will be done with VRay but materials will use generic workflow to be compatible with all rendering engines.
[Read more…]

Gracphics & Multimedia 3ds Max, CGCookie, Procedural, Rocks, Shading

Digital Tutors – Creating Vegetation for Architecture in 3ds Max and AutoCAD

05/08/2015 Learning for Life Leave a Comment

Digital Tutors – Creating Vegetation for Architecture in 3ds Max and AutoCAD
English | Size: 1.6GB
Category: Tutorial


Throughout these lessons, we will go through the steps of drawing and modeling a realistic landscape around a famous contemporary villa in France. We will learn the various modeling techniques used for elements such as custom trees, realistic grass and dynamic water. We will also learn to use advanced tools such as particle flow to distribute proxies of high-poly models, as well as plugins to grow plants in real time. By the end of the training you will be able to create your own architectural landscapes at any scale or complexity with more ease, efficiency and confidence. Software required: 3ds Max 2012, V-Ray 2.0, AutoCAD 2014, Photoshop CS3.
[Read more…]

Electrical & Architecture 3ds Max, Architecture, Creating, Digital-Tutors, Vegetation

Digital Tutors – Rendering Realistic Interiors in 3ds Max and V-Ray

24/07/2015 Learning for Life Leave a Comment

Digital Tutors – Rendering Realistic Interiors in 3ds Max and V-Ray
English | Size: 3.8GB
Category: Tutorial


Throughout these lessons we will create high-resolution textures and complex, multi-layered shaders to add realism to our scene in 3ds Max and V-Ray.

We will advance the lighting created in part one of this tutorial series, “Modeling Realistic Interiors in 3ds Max and Marvelous Designer”, before breaking down individual models and areas of our scene. This will help add that extra detail needed to create an element of realism. We will also use Fusion 6 for the post-production stage to show how we can enhance our final render. By the end of this tutorial you will feel confident in creating complex materials and using the unwrap tools in 3ds Max to create something special. [Read more…]

3D 3ds Max, Digital-Tutors, Realistic Interiors, Rendering, V-Ray

Video2brain Autodesk 3ds Max 2016 Aprende a crear tu primera animación 3D – 2015 [Spanish]

20/07/2015 Learning for Life Leave a Comment

Video2brain Autodesk 3ds Max 2016 Aprende a crear tu primera animación 3D – 2015 [Spanish]
English | Size: 1,010.2MB
Category: Tutorial


Si alguna vez pensaste en crear escenarios y personajes en 3D, este curso te explica la forma más sencilla de hacerlos realidad. Aprenderemos a navegar fácilmente por el software, técnicas de modelado, texturizado, principios de animación, iluminación y renderizado. Es el curso ideal para empezar en este fabuloso mundo de la animación 3D y conocer de forma general todos los aspectos que necesita una producción 3D.
[Read more…]

Electrical & Architecture 2016, 3ds Max, Aprende, Autodesk, Video2brain

Digital Tutors – Creating a Bathroom Visualization in 3ds Max and V-Ray

04/06/2015 Learning for Life Leave a Comment

Digital Tutors – Creating a Bathroom Visualization in 3ds Max and V-Ray
English | Size: 1.2GB
Category: Tutorial


In this 3ds Max and V-Ray tutorial we’ll create an impressive interior scene from start to finish.

We’ll look at an effective workflow in creating scenes quickly and with very high standards. We’ll start by using 3ds Max to create and construct our scene and finalize our image in Photoshop. We’ll explore how to create detailed materials and lighting our scene all within 3ds Max.
[Read more…]

3D 3ds Max, Bathroom, Creating, Digital-Tutors, Visualization

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