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Allegorithmic Substance Painter 2017.2.0-1736 WIN

17/08/2017 Learning for Life Leave a Comment

Allegorithmic Substance Painter 2017.2.0-1736 WIN []
English | Size: 1.3GB
Category: CBTs


Paint full materials, in real-time
Choose your brush, select a material, tweak it if needed and then start painting! Each stroke applies all channels at once and the render is instantaneous, making it the most interactive 3D Painter out there. Paint multiple materials on one mesh, with each map going up to 4K resolution.
[Read more…]

3D 2017.2.0-1736, Allegorithmic, Painter, Substance, WIN

Allegorithmic Substance Designer 5.5.0.110 WIN []

01/09/2016 Learning for Life Leave a Comment

Allegorithmic Substance Designer 5.5.0.110 WIN []
English | Size: 333.9MB
Category: Apps


Substance Designer is a node-based texture compositing tool that allows you to create Substance files or bitmap textures. You can use it to texture assets and also bake model information (ex: normal, displacement, curvature etc.).

It contains a wide library of tools, materials and procedural effects to help you achieve your goals in a fully non-destructive workflow. [Read more…]

Windows Apps 5.5.0.110, Allegorithmic, Designer, Substance, WIN

Allegorithmic Substance Designer 5.3.0 build 16662

10/10/2015 Learning for Life Leave a Comment

Allegorithmic Substance Designer 5.3.0 build 16662
English | Size: 273.6MB
Category: Tutorial


Substance Designer is a node-based texture compositing tool that allows you to create Substance files or bitmap textures. You can use it to texture assets and also bake model information (ex: normal, displacement, curvature etc.). It contains a wide library of tools, materials and procedural effects to help you achieve your goals in a fully non-destructive workflow. [Read more…]

Windows Apps Allegorithmic, build 16662, Designer 5.3.0, Substance

Lynda – Sebastien Deguy Allegorithmic Changing the Art of Games [4 Webrips (MP4)]

21/09/2015 Learning for Life Leave a Comment

Lynda – Sebastien Deguy: Allegorithmic Changing the Art of Games [4 Webrips (MP4)]
English | Size: 1.02 GB (1,090,085,985 bytes)
Category: Graphics & 3D


Sebastien Deguy started out as a mathematician working on a CGI prototype. Ten years on, his prototype has become a full-fledged software company called Allegorithmic. Allegorithmic makes a new breed of creative tools, which use mathematical algorithms and physically based rendering (PBR) tools that have changed the creative pipeline in game development from AAA to indie games. In this in-depth interview, Sebastien discusses the product strategy at Allegorithmic. Learn about their quest for a subscription model that’s fair, the secret to marketing to young and indie game developers, and the big changes coming for 3D-virtual/augmented reality and 3D scanning. [Read more…]

Gracphics & Multimedia Allegorithmic, Changing, Lynda, Sebastien Deguy, the Art of Games

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