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Digital Tutors Getting Started with Backburner + Project Files

24/06/2019 Learning for Life Leave a Comment

Digital Tutors Getting Started with Backburner + Project Files
English | Size: 172 MB
Category: Tutorial


In this series of lessons we’ll learn how to use Autodesk’s Render Manager Backburner to control a server farm and help us organize the order and timing of scenes we want to render.

We’ll begin this project by going over the basic Vocabulary and setup of Backburner. We’ll then jump right in and setup a working Backburner system comprised of a Manager and Servers. We’ll then learn how to use the Backburner systems built into Autodesk 3ds Max, Maya and Toxik. Once we have some jobs in the queue, we’ll learn how to manage them and our servers to maximize our render farm and reduce errors [Read more…]

3D Backburner, Digital Tuto​rs, Getting Started, Project Files

Digital Tutors Getting Started with Backburner + Project Files

07/03/2018 Learning for Life Leave a Comment

Digital Tutors Getting Started with Backburner + Project Files
English | Size: 172 MB
Category: Tutorial


In this series of lessons we’ll learn how to use Autodesk’s Render Manager Backburner to control a server farm and help us organize the order and timing of scenes we want to render.

We’ll begin this project by going over the basic Vocabulary and setup of Backburner. We’ll then jump right in and setup a working Backburner system comprised of a Manager and Servers. We’ll then learn how to use the Backburner systems built into Autodesk 3ds Max, Maya and Toxik. Once we have some jobs in the queue, we’ll learn how to manage them and our servers to maximize our render farm and reduce errors [Read more…]

3D Backburner, Digital Tuto​rs, Getting Started, Project Files

Digital Tutors Getting Started with Backburner + Project Files

26/04/2016 Learning for Life Leave a Comment

Digital Tutors Getting Started with Backburner + Project Files
English | Size: 172 MB
Category: Tutorial


In this series of lessons we’ll learn how to use Autodesk’s Render Manager Backburner to control a server farm and help us organize the order and timing of scenes we want to render.

We’ll begin this project by going over the basic Vocabulary and setup of Backburner. We’ll then jump right in and setup a working Backburner system comprised of a Manager and Servers. We’ll then learn how to use the Backburner systems built into Autodesk 3ds Max, Maya and Toxik. Once we have some jobs in the queue, we’ll learn how to manage them and our servers to maximize our render farm and reduce errors [Read more…]

3D Backburner, Digital Tuto​rs, Getting Started, Project Files

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