
Blender 101 – Blender305: Character Sculpting
English | Size: 1.6GB
Category: CBTs
In this course we will create a character using Blender’s sculpting tools. We will first create a base mesh using box modeling techniques, and then we will use Blender’s Multiresolution modifier to create high-resolution detail on the character. In subsequent courses we will bake the detail information to an image map so it can be used into a game engine.
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