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CG Circuit – Introduction to VEX – Volume 1

21/04/2020 Learning for Life Leave a Comment

CG Circuit – Introduction to VEX – Volume 1
English | Size: 2.9GB
Category: Tutorial


In this tutorial, the viewer will learn the basics of the VEX expression language for Houdini and many of its practical applications in VFX.
General principles of programming like variables, functions, branching and looping will be explained which will be of great use not only for VEX scripting but for any other programming or scripting language that you wish to learn in the future. [Read more…]

3D CG Circuit, Introduction, VEX, Volume 1

CG Circuit – Total Destruction Vol.2 RBD Simulations

13/04/2020 Learning for Life Leave a Comment

CG Circuit – Total Destruction Vol.2 RBD Simulations
English | Size: 5.1GB
Category: Tutorial


In this online course, the viewer will learn everything needed to create Rigid Body Dynamic Simulations, ranging from simple falling objects to demolishing entire buildings. [Read more…]

Internet & Networking CG Circuit, Destruction, RBD, Simulations, Total, Vol. 2

CG Circuit – Total Destruction Vol.3 Particles

12/04/2020 Learning for Life Leave a Comment

CG Circuit – Total Destruction Vol.3 Particles
English | Size: 1.2GB
Category: Tutorial


In this online course, you will learn everything needed to create Particle simulations, to enhance your destruction FX, we will go way beyond creating particle trails and learn to control emission, forces and attributes to a high degree. [Read more…]

3D CG Circuit, Destruction, Particles, Total, Vol 3

CG Circuit – Applied Houdini – Particles V

18/03/2020 Learning for Life Leave a Comment

CG Circuit – Applied Houdini – Particles V
English | Size: 6.3GB
Category: Tutorial


Particles V – Grains is here to teach you how to make epic snow/sand/mud effects with grains in the Vellum Solver, also known as PBD (point based dynamics)! In this lesson we will quickly learn how to efficiently simulate millions of tiny stacking particles in order to make a snowy expanse collapse into a sinkhole. Along the way we’ll control various properties and constraints to control our grain simulation, as well as cover novel geometry and rendering based tricks to make our snow look as good as possible. Start playing with snow with grains today! [Read more…]

3D Applied, CG Circuit, Houdini, Particles V

CG Circuit – Houdini Pyro

17/03/2020 Learning for Life Leave a Comment

CG Circuit – Houdini Pyro
English | Size: 3.9GB
Category: Tutorial


I want to introduce you to a new series of lessons where I will show the functionality of the most commonly used tools in Pyro. We explore the whole way, from creating a source to visualizing created material. We also touch on the new features of the Sparse system at some example with creating fire flames, or large-scale simulations with smoke. [Read more…]

3D CG Circuit, Houdini, Pyro

CG Circuit – Applied Houdini – Volumes III

13/03/2020 Learning for Life Leave a Comment

CG Circuit – Applied Houdini – Volumes III
English | Size: 729.8MB
Category: Tutorial


Course Description
Here it is, Applied Houdini Volumes III v2 – Rendering and Sparse Simulation! In this lesson, we’re going to talk about how to make a detailed, colorful, and fast smoke simulation by taking advantage of the Sparse Pyro solver. We’ll start by sourcing our smoke with a particle simulation, and see just how the Sparse solver works to help us achieve high resolution results faster. We’ll go over the most common types of lights and how they work with volumes, which we can then control further with material settings. We’ll also cover a lot of universal volume rendering concepts, and how we can apply them to Mantra to both iterate faster interactively, while also making effecient high quality renders. Finally, these images will be manipulated post-render with Houdini’s own compositing tools, to make our final images. Run better sims and understand more deeply how volumes are shaded and rendered today with Applied Houdini! [Read more…]

3D Applied, CG Circuit, Houdini, Volumes III

CG Circuit – Disintegration Effect I

11/03/2020 Learning for Life Leave a Comment

CG Circuit – Disintegration Effect I
English | Size: 1.8GB
Category: Tutorial


Welcome to The disintegration Effect I The Head
in this lesson we’re gonna build a setup to have a nice and detailed disintegration by using a large panel of different techniques
it will be the first part of a technique that I’ve designed for geometries and rigid bodies simulations [Read more…]

3D CG Circuit, Disintegration, Effect

CG Circuit – Houdini Tree Rig With Vellum Leaves

09/03/2020 Learning for Life Leave a Comment

CG Circuit – Houdini Tree Rig With Vellum Leaves
English | Size: 444.6MB
Category: Tutorial


A very basic and easy way to simulate a tree what is made in speedtree. The tutorial contains how to prepare the tree for the simulation, how to build and add a custom wind force, and how to turn the leaves into vellum. [Read more…]

3D CG Circuit, Houdini, Leaves, Rig, Tree, Vellum

CG Circuit Applied Houdini Dynamics VI

03/09/2016 Learning for Life Leave a Comment

CG Circuit Applied Houdini Dynamics VI
English | Size: 334.7MB
Category: Tutorial


Applied Houdini is a production quality oriented series created by Steven Knipping, currently a Senior Rigid Body Destruction / FX Technical Director at Lucasfilm’s Industrial Light & Magic (Star Wars: The Force Awakens, Avengers: Age of Ultron, Tomorrowland). Benefit from production proven workflows while also getting an in depth explanation of why things works they way they do. Best of all – each video is crammed with actual information and footnotes instead of gratuitous talking and dead space.
[Read more…]

Gracphics & Multimedia Applied, CG Circuit, Dynamics VI, Houdini

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