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CGMA – Figure Drawing Anatomy of Style with Patrick Jones

09/04/2021 Learning for Life Leave a Comment

CGMA – Figure Drawing Anatomy of Style with Patrick Jones
English | Size: 2.1GB
Category: Tutorial

Patrick will discuss traditional drawing rendering techniques which he uses to simplify anatomy into basic shapes and gestural line to create a language your memory will use to unlock and develop your personal style of drawing. [Read more…]

Art & Drawing & Painting Anatomy, CGMA, Drawing, figure, Patrick Jones, Style

CGMA – Perspective (2016) – Roger Oda

05/03/2021 Learning for Life Leave a Comment

CGMA – Perspective (2016) – Roger Oda
English | Size: 2.2GB
Category: Tutorial

In this class students will learn 1, 2 and 3 point perspective systems building upon existing knowledge, from either the Fundamentals of Perspective course or otherwise. [Read more…]

Tutorials for designer 2016, CGMA, Perspective, Roger Oda

CGMA – Perspective (2016) – Roger Oda

14/02/2021 Learning for Life Leave a Comment

CGMA – Perspective (2016) – Roger Oda
English | Size: 2.2GB
Category: Tutorial

In this class students will learn 1, 2 and 3 point perspective systems building upon existing knowledge, from either the Fundamentals of Perspective course or otherwise. The goal is to get a working knowledge to design a space and then be able to draw various accurate views of it. Understanding that will give the artist a natural sense for perspective and be able to touch on subjects like visual narrative and point of view. By the end of the class, students should be able scale a character properly in space and to intelligently position a camera or point of view of their choosing inside a designed world. [Read more…]

Art & Drawing & Painting 2016, CGMA, Perspective, Roger Oda

Advanced Substance for Environment Art [CGMA] [BEN KEELING]

15/11/2020 Learning for Life Leave a Comment

Advanced Substance for Environment Art [CGMA] [BEN KEELING]
English | Size: 7.2GB
Category: Tutorial

In this advanced version of Intro to Substance for Environment Art course, students will learn the context of material creation by importing textures into Unreal Engine 4. [Read more…]

Art & Drawing & Painting Advanced, Art, CGMA, Environment, Substance

CGMA – Stylized Assets Creation 2018 – Kevin B Griffith

26/10/2020 Learning for Life Leave a Comment

CGMA – Stylized Assets Creation 2018 – Kevin B Griffith
English | Size: 10.8GB
Category: Tutorial

Week 1 | Introduction to Stylized Art
Relevant games | Artist/influencers | What makes an asset stylized | The box: introduction to texture painting
[Read more…]

3D 2018, Assets, CGMA, Creation, Stylized

CGMA – Anatomy of Clothing 2019 – Ron lemen

14/10/2020 Learning for Life Leave a Comment

CGMA – Anatomy of Clothing 2019 – Ron lemen
English | Size: 2.3GB
Category: Tutorial

Create realistic costumes and materials
In this class, we will deconstruct the materials, from their tensile strength and geometric construction to their surface properties or how they absorb and reflect light. We will work with the armature from the analytical figure drawing class and work on draw through as learned in dynamic sketching class, organizing the clothing into simple easy to use forms using the draw through approach. Other concepts we will cover include the laws of folds, the 7 different types of folds and how they happen, how movement affects the geometry of the drapery, tension points, abstractions and rhythms, rendering and much more. Be prepared to do a lot of construction and rendering. [Read more…]

3D 2019, Anatomy, CGMA, Clothing, Ron Lemen

CGMA – Stylized Assets Creation 2018 – Kevin B Griffith

12/10/2020 Learning for Life Leave a Comment

CGMA – Stylized Assets Creation 2018 – Kevin B Griffith
English | Size: 2,029.59 MB
Category: Tutorial

In this course you will create finished key environment assets and props that will work together in a stylized game environment. We will look at various stylistic approaches to games. Lectures and assignments will explore different styles for hand-painting textures, blocking out your scene, modeling your stylized assets, and creating final stylized textures for your assets. The goal is to create a fully-rendered collection of assets that you can include in your portfolio. Software used in this course includes: Maya, Photoshop, Z Brush, 3D Coat, Marmoset, and UDK 4. *Note: Must submit portfolio that includes some digital paintings, textures, & uv maps [Read more…]

Game Development 2018, Assets, CGMA, Creation, Stylized

CGMA – Head Drawing and Construction – Christian Nacorda

21/07/2020 Learning for Life Leave a Comment

CGMA – Head Drawing and Construction – Christian Nacorda
English | Size: 1.4GB
Category: Tutorial

An 8-week course deconstructing and constructing the human head; students will become familiar with the shapes and form and will learn to draw the head with knowledge of anatomy. [Read more…]

3D CGMA, Christian, Construction, Drawing, Head

CGMA – Intro to Maya

14/04/2020 Learning for Life Leave a Comment

CGMA – Intro to Maya
English | Size: 7.92 GB (
Category: Tutorial


A 10-week introductory course using Maya to model, animate, texture, render, and more.
Understand the fundamentals of Maya
Students are introduced to the Maya interface and philosophy, as well as 3D modeling, texturing, lighting, rendering, and animation. Lectures cover the application of these tools in the VFX, game, and animation industries. Students will work on multiple projects throughout the course. *Note: Students can qualify for a free 3-year Educational license from Autodesk. Please download the course syllabus and visit the Autodesk site for more details. Proof of enrollment can be provided upon request. [Read more…]

3D CGMA, Intro, Maya

CGMA 2D Academy – 2D Animation Body Mechanics with Liane-Cho Han

17/03/2020 Learning for Life Leave a Comment

CGMA 2D Academy – 2D Animation: Body Mechanics with Liane-Cho Han
English | Size: 5.7GB
Category: Tutorial


This course will focus understanding the body mechanics behind a 2D character animation in a realistic and semi-realistic style. We will begin with some of the most important foundation of animation, understanding the concept of weight shifting through walk cycles and other movements analysis exercises. Once students understood and practiced weight shifting, they will learn how to add personality in a walk. [Read more…]

3D 2D Academy, Animation, Body Mechanics, CGMA, Liane-Cho Han

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