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CGMA – Intro to Production Modeling

05/03/2020 Learning for Life Leave a Comment

CGMA – Intro to Production Modeling
English | Size: 5.1GB
Category: Tutorial


The aim of this course is to expose you to all of the things you’ll need in order to be successful in a professional work environment as a 3D modeler. During this class, you’ll learn how to streamline yourself to be a fast, efficient, and effective 3D artist. One of the core issues that junior artists face when working at a large company is learning how to acclimate to the studio environment. This course will teach you what the expectations are for production modeling and what it’s like to work on a production team. You will be creating models that are production friendly using the tools, techniques, and practices that are taught throughout the course. These apply to the game, film, and animation industries. You will create props from provided concept art, and at the end of the class you will assemble them into a scene–creating a vignette you can show in your portfolio or your demo reel. [Read more…]

3D CGMA, Intro, Modeling, Production

CGMA – Organic World Building in UE4

25/02/2020 Learning for Life Leave a Comment

CGMA – Organic World Building in UE4
English | Size: 12.3GB
Category: Tutorial


A 10-week course in which students will create a fully textured, game-ready environment in UE4
Build the world you’ve dreamed of in UE4
In this course, students will create a game level from scratch in UE4. The course will cover UE4’s object placement and layout basics, foliage systems, and lighting systems. The course will help students better understand level and environment workflows, as well as how level designers, game designers, and environment artists fit into the game pipeline. [Read more…]

Game Development Building, CGMA, Organic, UE4, World

CGMA – Hard Surface Modeling for Characters

23/02/2020 Learning for Life Leave a Comment

CGMA – Hard Surface Modeling for Characters
English | Size: 15.1GB
Category: Tutorial


A 6-week course focused on designing and building complex hard surfaces for characters
Throughout this course we are going to take a look at the techniques and challenges of designing and building hard surfaces for characters. This does not only include design, sculpting, and modeling, but especially the focus on creating character hard surfaces with animation in mind from the very beginning. The goal is to get students to look at the subject matter from a new perspective and to take away as much knowledge, tips, tricks, and techniques as possible for use in their own work. [Read more…]

3D CGMA, Characters, Hard Surface, Modeling

CGMA The art of colour and light with Marco Bucci

22/01/2020 Learning for Life Leave a Comment

CGMA The art of colour and light with Marco Bucci
English | Size: 3.1GB
Category: Tutorial


The Art of Color and Light is an exploration in the properties of color and light under a variety of conditions. This is an essential stage in concept art that develops mood and communicates the narrative of the story by means of visual cues. [Read more…]

Art & Drawing & Painting CGMA, Colour, Light, Marco Bucci, The Art

CGMA – Anatomy for Production

29/10/2019 Learning for Life Leave a Comment

CGMA – Anatomy for Production
English | Size: 12.7GB
Category: CBTs


The objective of this class is to understand anatomy in terms of shape, form, and function. Each week we will study a different portion of the upper human body, find ways to simplify the muscle and bone structures, and see how these impact or are impacted by the movements of the body. Through a series of sculpts, we will attempt to find ways of simplifying the human figure in ways that are easily understood and easy to recreate. Focus will include shoulders, head, neck, back, torso regions and arms. Full body sculpture focus and lower body will be addressed and studied in the 2nd portion of your anatomy training. [Read more…]

3D Anatomy, CGMA, Production

CGMA – Mastering Destruction in Houdini

16/09/2019 Learning for Life Leave a Comment

CGMA – Mastering Destruction in Houdini
English | Size: 16.3GB
Category: Tutorial


Use Houdini and create amazing effects for film
Unleash your inner FX monster, and let’s smash some buildings! In this destruction course, students will learn a comprehensive set of skills to develop beautiful work with a high degree of artistic control. This will include fracturing, RBD simulation, dust, debris, and adding details from real-world reference material. However, students will learn more than just the technical setups alone – they’ll also learn about production pipeline considerations, and innovative unique workflows for art-directing damage (both with & without simulation). By the end of the class, students will have a feature-film-quality destruction shot for their demo reel!
[Read more…]

3D CGMA, Destruction, Houdini, Mastering

CGMA – Character Texturing for Games in Substance – Saurabh Jethani

13/09/2019 Learning for Life Leave a Comment

CGMA – Character Texturing for Games in Substance – Saurabh Jethani
English | Size: 12.2GB
Category: Tutorial


This class will go over how to use Substance painter as a tool for texturing game characters. We will go over good practices on how to UV a character, bake required maps inside substance, and setting up a scene. We will also go over how to texture props, cloths and skin for a character’s face and body (all required mesh provided). By the end of this class, students will have their textured assets presented inside their engine of choice. This course is about learning techniques using Substance Painter that students can later apply to their own projects. [Read more…]

Game Development CGMA, Character, Games, Saurabh Jethani, Substance, Texturing

CGMA – Character Creation for Film Cinematics

13/07/2019 Learning for Life Leave a Comment

CGMA – Character Creation for Film Cinematics
English | Size: 7.2GB
Category: Tutorial


The objective of this class is to understand character creation for film and game cinematics in terms of a characters profile, and its ultimate purpose in a composition or narrative. Each week we will focus on a different aspect of character construction and explore the technical ways of assembling a final character. We will begin by analyzing and assessing various reference materials prior to initial sculpting. Then the class will dive into the fabrication of hard surface components, clothing, and other accessories needed to finish out/polish a high-poly asset. From there, the emphasis will then switch over to surfacing your character using advance painting and shading techniques. These will include look-development of skin, metal, and various other material shaders prior to outputting final renders. Finally, we will end the course with discussions on and demonstrations about color theory, render manipulation, and post processing. [Read more…]

Film & Film Making CGMA, Character, Cinematics, Creation, Film

CGMA – Hair Creation for Games with Johan Lithvall

18/01/2019 Learning for Life Leave a Comment

CGMA – Hair Creation for Games with Johan Lithvall
English | Size: 14.6GB
Category: Tutorial


Create quality hair for games
This class will teach you how to create AAA quality hair for games. Using techniques developed during the production of Horizon Zero Dawn, you will be taken through the full process of planning your work, creating hairs in xgen, baking the hairs into textures, creating a hair asset, and finally putting it into Unreal Engine. The class will contain both practical workflows and theoretical mindsets to help you further hone your skills in hair creation for games. [Read more…]

Gracphics & Multimedia CGMA, Creation, Games, Hair, Johan Lithvall

CGMA – art of color and light

13/01/2016 Learning for Life Leave a Comment

CGMA – art of color and light
English | Size: 1,007.8MB
Category: Tutorial


The Art of Color and Light is an exploration in the properties of color and light under a variety of conditions. This is an essential stage in concept art that develops mood and communicates the narrative of the story by means of visual cues.

http://2d.cgmasteracademy.com/art-of-color-and-light.html [Read more…]

Art & Drawing & Painting Art, CGMA, color and light

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