LEARNING FOR LIFE

Get Yourself a Better Life! Free eLearning Download

  • Technical
    • Internet & Networking
    • Security & Hacking
    • AI | Artificial intelligence
    • OS & Server
    • WEB/HTML/CSS/AJAX
    • Database & SQL
    • Programming
    • Perl & PHP
    • .Net & Java
    • Mobile Development
    • C/C++/C#
    • Game Development
    • Unix & Linux
    • MAC OS X
    • Windows
    • OFFICE
    • Operation Systems
    • Hardware
  • Graphic & Media
    • Photography
    • 3D
    • Adobe Product Training
    • Art & Drawing & Painting
    • Film & Film Making
    • Game Designing
    • Music Training
    • Tutorials for designer
  • Business
    • Business & Investing
    • Writing & Affiliate
    • Marketing
    • Sales
    • Economics & Finances
    • Seo & Site Traffic
    • Stock & ForEX
  • Life Stype
    • Self Improvement | MP
    • Mindset | NLP
    • Fashion / Clothing / Grooming
    • Seduction
    • Fighting / Martial Arts
    • Food / Drink / Cooking
    • Health / Fitness / Massage
    • Languages / Accents
    • Magic / Illusions / Tricks
    • Psychology / Body Language
  • Engineering & Science
    • Cultures & History
    • Electrical & Architecture
    • Mathematics & Physics
    • Medical
  • Entertainment
    • Comic
    • Manga
    • Novel
    • Magazine
  • PC Game
    • Mac Game
    • Xbox Game
    • Play Station Game

Pluralsight – Creating Cartoon Characters in 3ds Max – by Justin Marshall

20/09/2019 Learning for Life Leave a Comment

Pluralsight – Creating Cartoon Characters in 3ds Max – by Justin Marshall
English | Size: 2.7GB
Category: Tutorial


Learn a production workflow to creating organic cartoon characters and time-saving techniques to creating animation-friendly topology, exaggerating proportions, and adding appeal. Contains over 7. 5 hours of project-driven training for artists learning the artistic processes of creating stylized cartoon characters as seen in animated feature films. Popular highlights include: Working with Reference Art; Creating Animation-friendly Topology; Using Splines to Create Geometry; Attaching and Detaching Polygons; Adding Viewport Backgrounds; Exaggerating Proportions; Adding Detail Strategically; Bridging Polygonal Geometry; Creating Stylized Hair; Working with Multiple Pieces; Creating the Illusion of Detail; Cloning Geometry for Reuse; Building from Primitives; Using Extrude, Inset, and Bevel; Modifying Sub-objects; Working with Selections; Setting up Non-spherical Eyes; Previewing Smooth Geometry; Using the FFD Space Warp; Working in Symmetry; Adding Temporary Color to Objects; Simplifying Shapes; Troubleshooting Edge Flow; Sharpening Corners with Edges; Modeling Wrinkles into Clothing; Adding Seams to Cloth; Using FFD Modifiers; Creating Teeth; Capping Border Edges; Cloning Edges; Working with Groups; Adding Appeal. Software required: 3ds Max 2009 and up (required to open project files). [Read more…]

3D 3ds Max, Cartoon, Characters, Creating, Justin Marshall, Pluralsight

FlippedNormals – UV Mapping Characters with Henning and Morten

27/08/2019 Learning for Life Leave a Comment

FlippedNormals – UV Mapping Characters with Henning and Morten
English | Size: 662.7MB
Category: Tutorial


Easy to Follow

All steps from start to finish are shown and explained well, so you can easily follow along – either by using the provided files or using your own character
[Read more…]

3D Characters, flippednormals, Henning, Mapping, Morten, UV

Realistic Clothing Workflow for AAA Game Male Characters

16/06/2019 Learning for Life Leave a Comment

Realistic Clothing Workflow for AAA Game Male Characters
English | Size: 1.3GB
Category: Tutorial


ABOUT THIS CLASS
Do you want to model AAA quality game character clothing but you find it difficult to model realistic clothing using hand sculpting method?

Is your wrinkles and folds don’t look believable and Natural?

If any of these problems you have then this course can solve your problem.

Welcome to Nexttut Education’s Realistic Clothing for AAA game male characters Course
[Read more…]

Game Development AAA, Characters, Clothing, Game, Male, Realistic, Workflow

Rigging Game Characters in Maya 2011

02/06/2019 Learning for Life Leave a Comment

Rigging Game Characters in Maya 2011
English | Size: 2.98 GB
Category: Tutorial


We will cover techniques like setting up our joints to have a consistent orientation throughout the entire skeleton, we will build a twist rig to fix deformations that collapse in animation, we will learn how to create a foot rig with more banking control, and even cover creating a robust and flexible spine rig with advanced twisting. We will also discuss weight painting techniques that help to speed up that process, making it less intimidating and instead more of an enjoyable experience. By the end of this course you will learn rigging techniques that can be applied to any rig you build. [Read more…]

3D 2011, Characters, Game, Maya, Rigging

[FlippedNormals] 3D Art Characters in Zbrush – 16 Vols – Basic to Intermediate

16/03/2019 Learning for Life Leave a Comment

[FlippedNormals] 3D Art Characters in Zbrush – 16 Vols – Basic to Intermediate
English | Size: 15.2GB
Category: Tutorial


3D Character Art in Zbrush: Basic to Intermediate 16 Vols – 3D Art School

Welcome to the 3D Art School, in this first pack: “3D CHARACTER ART – Basic to Intermediate” you’ll learn how create characters but to a professional level, maybe for video games, animation or collectibles. Everyone asks me if I teach how to make characters for games or for animation, but they don’t know that the the technical part is the second big step. [Read more…]

3D 3D, Art, Characters, flippednormals, ZBrush

Flippednormals – Texturing characters for games

26/09/2018 Learning for Life Leave a Comment

Flippednormals – Texturing characters for games
English | Size: 2.1GB
Category: Tutorial


In this game art tutorial, you’ll learn everything you need to know in order to texture high-end characters for games. Gavin will take you through all the steps and will guide you on your journey to becoming a better game artist. There are almost 4 hours of quality training in this series, covering everything you need to know in order to get started with texturing for games. [Read more…]

Game Development Characters, flippednormals, Games, Texturing

Flippednormals – Modeling characters for games

27/08/2018 Learning for Life Leave a Comment

Flippednormals – Modeling characters for games
English | Size: 3.3GB
Category: Tutorial


Modeling Characters for Games

In this game art tutorial, you’ll learn everything you need to know in order to model high-end characters for games. Gavin will take you through all the steps and will guide you on your journey to becoming a better game artist. There’s more than 5 hours of quality training in this series, covering everything you need to know in order to get started with modeling for games.
[Read more…]

Game Development Characters, flippednormals, Games, Modeling

Digital Tutors – Designing a Cast of Characters in Photoshop Advanced

24/08/2018 Learning for Life Leave a Comment

Digital Tutors – Designing a Cast of Characters in Photoshop Advanced
English | Size: 167.4MB
Category: Tutorial


What you will learn
In this tutorial we will move through a series of simple design steps to create a cast of characters. This design sequence gives you the freedom to create unique characters while also defining the overall look and feel of your world.

We will go through the design of Sci-Fi cast, showcasing two opposing sides in a conflict; the rulers and the rebels. We’ll go over how the decision to contrast an idea like Shape Design can create unique groups, while choosing to focus on simplified Tonal Design can unify the world that we’re creating.
[Read more…]

Tutorials for designer Advanced, Characters, Designing a Cast, Digital Tuto​rs, Photoshop

Rigging Game Characters in Maya 2011

09/05/2018 Learning for Life Leave a Comment

Rigging Game Characters in Maya 2011
English | Size: 2.98 GB
Category: Tutorial


We will cover techniques like setting up our joints
to have a consistent orientation throughout the entire skeleton,
we will build a twist rig to fix deformations that collapse in animation,
we will learn how to create a foot rig with more banking control,
and even cover creating a robust and flexible spine rig with advanced twisting.
We will also discuss weight painting techniques that help to speed up that process,
making it less intimidating and instead more of an enjoyable experience.
By the end of this course you will learn rigging techniques that can be applied to any rig you build. [Read more…]

3D 2011, Characters, Game, Maya, Rigging

Pluralsight – UV Mapping Game Characters in Maya

02/04/2018 Learning for Life Leave a Comment

Pluralsight – UV Mapping Game Characters in Maya
English | Size: 1.5GB
Category: Tutorial


Nobody wants to see a flat gray character running around in a game unless it’s by design. More than likely the character you’re creating will need some sort of texture applied to it which will add to the it’s visual appeal. Creating UV layouts is an absolute prerequisite for a game character before any textures can be painted and applied. In this course, UV Mapping Game Characters in Maya, you’ll dive into the process of creating UVs for a multi-material character who is bound for Unity. First, you’ll go learn how to understand and plan for your UVs. Next, you’ll discover how to create UVs for the hair, body, and for the clothing. Finally, you’ll explore overlapping UVs and texel density. By the end of this course, you’ll have a better understanding on UV mapping game characters in Maya. Required software: Maya 2018. [Read more…]

Game Development Characters, Game, Mapping, Pluralsight, UV

  • « Previous Page
  • 1
  • …
  • 9
  • 10
  • 11
  • 12
  • 13
  • Next Page »
  • The Complete Guide to Freelancing in 2025 | ZeroToMastery
  • AI Coding with Jupyter AI | ZeroToMastery
  • BBC – The Americas (2025) Part 04: The Amazon
  • CAMP Z: THE AWAKENING-TENOKE
  • The Great Courses Plus – Underwater Archaeology Mysteries Of The Deep 2025

Meta

  • Log in
  • Entries feed
  • Comments feed
  • WordPress.org

2019 2020 2021 2022 2023 2024 Advanced AWS Azure BBC Beginners BitBook BOOKWARE Certified Cisco Cloud Comic Complete Course Data Design eBook Fundamentals Guide Hybrid iLEARN Introduction JavaScript Learn Learning LinkedIn Linux Lynda Masterclass Microsoft Packt Pluralsight Programming Python Security Skillshare Training Udemy Using XQZT

Copyright © 2025 · Equilibre on Genesis Framework · WordPress · Log in