
Cineversity – Voronoi Fracture Reference
English | Size: 503.4MB
Category: Tutorial
"In this Tutorial series, you will learn all there is to know about the Voronoi Fracture Object, which is new in Cinema 4D Release 18. [Read more…]
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Cineversity – Voronoi Fracture Reference
English | Size: 503.4MB
Category: Tutorial
"In this Tutorial series, you will learn all there is to know about the Voronoi Fracture Object, which is new in Cinema 4D Release 18. [Read more…]
Cineversity – Face Rig Tutorial C4D
English | Size: 218.71 MB
Category: Tutorial
Face Rig Tutorial C4D : In this introduction, you will learn about the contents of this course. The face rig comes with great features and functions. This can be difficult and overwhelming at sometimes. We will first talk about the general differences between blendshape based rigs and joint based rigs. Then we jump right into the rig creation, adjustment and weight paint phases. With the rig completed, we will attach it to a body and learn how to use the pose library to animate. For the animation, I will give you some nice tips, too. [Read more…]
Cineversity – Dissolve Effect Using PolyFX and MoGraph Tools C4D
English | Size: 853.5MB
Category: Tutorial
In this tutorial series we will take a look at some techniques that allow us to create an object dissolve effect, using the PolyFX Modifier, MoGraph Effectors and Fields.
[Read more…]
Cineversity – Toon FX Using Cinema 4D
English | Size: 744.6MB
Category: Tutorial
In this series, I partner with Sebastian Pfeifer, to bring you the ultimate knowledge for Creating Amazing Toon VFX.
Learn how to make Smoke Puffs, Energy Balls, Plasma Dinosaurs and Explosions. I will begin by showing you the fundamentals for 3d Modeling and Texturing, and then Sebastian will show you how to make a fantastic Explosion. [Read more…]
Cineversity: Creating a Cartoon Character in Cineversity Brand ID [Cinema 4D]
English | Size: 956.9MB
Category: Tutorial
In the following videos, you’ll follow along and break down the cartoonish ID I created for Cineversity. After watching these videos, you’ll learn many useful techniques to be able to easily create and rig your own stylized cartoon character! We’ll start by adding cartoonish facial features to our octopus model, texture it, then rig up both the octopus’ tentacles and facial features so it can be easily animated! If you watched EJ’s 2017 Siggraph presentation, this is a perfect supplement that touches on different aspects and dives deeper into concepts demonstrated at Siggraph 2017. Alright, let’s dive in and get started making some fun cartoon invertebrates! [Read more…]
Cineversity: Architectural Visualization with Cinema 4D and Octane
English | Size: 1.8GB
Category: Tutorial
Hello everyone. My name is Brandon Clements and in this series we will take a look at using Octane render for Cinema 4D R18. This series will cover all aspects of creating materials, using Octane shaders, exploring multiple lighting scenarios, creating render passes for post manipulation, and using the newly integrated Substance Engine featured in R18 to create an architectural visualization for an interior living space. We will also take a look at our render from Cinema 4D and Octane render and utilize Blackmagic Design’s Fusion A to improve the look and feel of our renders. The primary goal of the series is to take an in-depth look at Octane render and provide explanation on material creation for a practical photo realistic project. All the scene files will be included with the series, so I invite you to follow along, and there is so much to talk about. So without further ado, let’s go ahead and jump into our project. [Read more…]
Cineversity: Motion Tracking & Object Tracking inside Cinema 4D
English | Size: 1.4GB
Category: Tutorial
In this tutorial series, I will guide you through the discipline of “Matchmoving” (Camera Tracking and Object tracking), from start to finish.
This series, doesn’t require ANY previous Matchmoving knowledge or experience, but requires some understanding of the filming process of live action shots. Nothing fancy, just basic stuff. For the viewers that have some experience already, you can skip to the “User interface Overview” video, and continue thereafter to learn the tools and workflow inside Cinema 4D. [Read more…]
Cineversity: Dynamic Particles & MoGraph [Cinema 4D]
English | Size: 205.2MB
Category: Tutorial
When dealing with Dynamic simulations, it’s not uncommon to use a Standard Particle or Thinking Particle emitter, to emit dynamic objects. Although by default, it’s a very simple setup, it has some drawbacks and limitations. In this series, I’ll begin by showing you how to create these setups, and then I’ll show you how to use alternative methods to achieve more control and work around the limitations. [Read more…]
Cineversity: Procedural Asset Creation inside Cinema 4D
English | Size: 325.1MB
Category: Tutorial
Cineversity: Growing Structures – Branches and Veins [Cinema 4D]
English | Size: 507.0MB
Category: Tutorial