
Digital Tutors – Creating a Sci-Fi Gun in Blender
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Category: Digital Tutors
Throughout these lessons weÆll be creating a game-ready sci-fi weapon. WeÆll use Blender as a single stream tool for asset creation.
Initially weÆll be going through mesh modeling techniques which weÆll prepare for game engine work. Then weÆll move to sculpting where weÆll have an overview of BlenderÆs new Dyntopo tools. Finally weÆll be using the texture painting tool-set to create multiple maps and effects. Our target game environment will be Unity but these techniques can be used for any real-time environment. [Read more…]