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Gumroad – Rock Sculpting Techniques by David Lesperance

01/10/2015 Learning for Life Leave a Comment

Gumroad – Rock Sculpting Techniques by David Lesperance
English | Size: 6.7GB
Category: Tutorial


In this tutorial we will go over how I create rocks!. This tutorial is focused around sculpting. So we won’t be using photo based alphas to generate the content. Instead we’ll go through the process of sculpting out the main forms of the rocks and focus on generating detail that will aid you in the creation of your normal or displacement maps. I will overview the basic but powerful tools I use in Zbrush to help create our assets. We will overview topology options as well and basic previewing of our assets for quick iterations and contextual feedback. We will also be going over ways to speed up our asset creation process.
[Read more…]

Gracphics & Multimedia David Lesperance, Gumroad, Rock, Sculpting, Techniques

Gumroad Modeling An Engine With David Lesperance

31/12/2014 Learning for Life Leave a Comment

Gumroad: Modeling An Engine With David Lesperance
English | Size: 4,14 GB
Category: TUTORIALS


In this tutorial I will cover the process I did to create this engine. The lesson includes and in depth over overview of the modeling process. I will go over my modeling process in 3ds max including SUB-D workflows, Pixar Creasing, Normal Surface modeling and Fusion 360 modeling. I will also go over in depth the post-processing workflows for the engine as well as my vray set up. The lesson will also come with the Vray Shaders for use for your own personal or professional work. This lesson contains nearly 11 hours of in depth content.
This focuses on the following 3d softwares: 3ds max, Fusion 360, Vray and Photoshop [Read more…]

3D David Lesperance, Engine, Gumroad, Modeling

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