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Digital Tutors – Introduction to Shading Networks in Maya

14/01/2016 Learning for Life Leave a Comment

Digital Tutors – Introduction to Shading Networks in Maya
English | Size:
Category: Tutorial


No matter if you are a modeler, an animator, a texture artist or a rendering artist, this course is where you should start for learning how to work with shading networks.

To get started, we’ll spend several lessons inside of Maya’s Hypershade just getting acquainted. Not only will we learn how data flows through a node tree to define the look of our geometry but we’ll also learn how to create nodes, connect nodes together and how to examine their connections. [Read more…]

Internet & Networking Digital-Tutors, Introduction, Maya, Networks, Shading

Digital Tutors – Designing a Proper Invitation in Illustrator

14/01/2016 Learning for Life Leave a Comment

Digital Tutors – Designing a Proper Invitation in Illustrator
English | Size: 788.2MB
Category: Tutorial


In this course, we’ll tackle designing a print-ready invitation in Illustrator.

We’ll start by setting up our artboards. We’ll figure out what size our invitation and enclosure card needs to be and the accompanying envelopes. Then we’ll pull in our information and begin the layout process. We’ll choose a typeface that fits our theme and place artwork. [Read more…]

Tutorials for designer Designing, Digital-Tutors, Illustrator, Invitation, PROPER

Digital Tutors – Professional Tips for Modeling Complex Shapes Part 4

14/01/2016 Learning for Life Leave a Comment

Digital Tutors – Professional Tips for Modeling Complex Shapes: Part 4
English | Size: 2.8GB
Category: Tutorial


In this tutorial, we’ll learn some key fundamental concepts for modeling with polygons.

We’ll cover troubleshooting your models, breaking down shapes into basic forms, and using primitives to create more complex forms. We’ll also discuss correct edge flow, geometry amount, edge tension, and some really great tips and tricks. [Read more…]

Gracphics & Multimedia Complex, Digital-Tutors, Modeling, Professional Tips, Shapes

Digital Tutors – Introduction to Shading Networks in Maya

06/01/2016 Learning for Life Leave a Comment

Digital Tutors – Introduction to Shading Networks in Maya
English | Size: 1.3GB
Category: Tutorial


In this Maya tutorial, we’ll get fundamental look at what shading networks are and how to create them.

No matter if you are a modeler, an animator, a texture artist or a rendering artist, this course is where you should start for learning how to work with shading networks.

To get started, we’ll spend several lessons inside of Maya’s Hypershade just getting acquainted. Not only will we learn how data flows through a node tree to define the look of our geometry but we’ll also learn how to create nodes, connect nodes together and how to examine their connections. [Read more…]

Gracphics & Multimedia Digital-Tutors, Introduction, Maya, Networks, Shading

Digital Tutors – Texturing VFX Assets in MARI

06/01/2016 Learning for Life Leave a Comment

Digital Tutors – Texturing VFX Assets in MARI
English | Size: 2.7GB
Category: Tutorial


In this MARI tutorial, we’ll walk through a standard workflow for texturing assets for VFX.
We’ll take a step-by-step approach through the process, starting with nothing and ending our project by using the MODO renderer integration to perform some look dev on our textures.
We’ll learn how to setup our project for either UV or Ptex based texturing. From here, we’ll learn how MARI handles a linear workflow using Color Management as well as how we can bring in the camera data for the shot we’ll be texturing. When it comes to painting textures, MARI stands alone so from here, we’ll learn how projection painting works inside of MARI. We’ll also learn about the power in procedural layers and how we can use it to save time and create flexibility.
[Read more…]

Gracphics & Multimedia Digital-Tutors, MARI, Texturing, VFX Assets

Digital Tutors – Texturing Game Assets in MARI

06/01/2016 Learning for Life Leave a Comment

Digital Tutors – Texturing Game Assets in MARI
English | Size: 2.7GB
Category: Tutorial


In this MARI tutorial, we’ll walk through a standard workflow for texturing game assets.

We’ll take a step-by-step approach through the process, starting with nothing and ending our project with completed PBR texture maps that’re ready to take into Unreal Engine.
We’ll start by learning how to setup our project for a multi-material PBR asset. From here, we’ll learn how MARI handles a linear workflow using Color Management and how that affects our game assets. Next, we’ll learn how to bring in supplementary maps like an ID map and normal map so we can use them as we build our textures. We’ll learn how to use an exciting new feature in MARI 3.0 to send a high res mesh over to MODO for ambient occlusion baking. [Read more…]

Gracphics & Multimedia Digital-Tutors, Game Assets, MARI, Texturing

Digital Tutors – Modeling and Texturing a Low Poly Game Environment in Maya

06/01/2016 Learning for Life Leave a Comment

Digital Tutors – Modeling and Texturing a Low Poly Game Environment in Maya
English | Size: 970.5MB
Category: Tutorial


In this course, we’ll learn a variety of environment modeling and texturing techniques. Along the way, we’ll learn how to interpret concept art for direction, basic low poly modeling and texturing assets.

By the end of this Maya tutorial, you’ll have some new techniques for building and texturing simple, low poly environments for games.
[Read more…]

Gracphics & Multimedia Digital-Tutors, Game Environment, Low Poly, Modeling, Texturing

Digital Tutors – Hard Surface Modeling a Modular Structure for Games in 3ds Max

06/01/2016 Learning for Life Leave a Comment

Digital Tutors – Hard Surface Modeling a Modular Structure for Games in 3ds Max
English | Size: 798.1 MB
Category: Tutorial


In this course, we’ll look at methods for modular modeling inside 3ds Max.

When it comes to creating believable game art, detail and structure are important. With that in mind, we’ll cover a detailed process to ensure our model has a final look that’ll transition well. We’ll also make sure our models will work later in the process, such as baking and detailing in ZBrush.
[Read more…]

3D Digital-Tutors, Hard Surface, Modeling, Modular, Structure

Digital Tutors – Animation Fundamentals Animating Varying Weights

06/01/2016 Learning for Life Leave a Comment

Digital Tutors – Animation Fundamentals: Animating Varying Weights
English | Size: 599.3MB
Category: Tutorial


In this animation fundamentals course, we’ll tackle animating a beach ball, bowling ball and ping pong ball. These three animations will help you understand how you can use timing and spacing for creating varying weights.
[Read more…]

Gracphics & Multimedia Animating, Animation, Digital-Tutors, Fundamentals, Varying

Digital Tutors – Introduction to Color Grading in DaVinci Resolve

18/12/2015 Learning for Life Leave a Comment

Digital Tutors – Introduction to Color Grading in DaVinci Resolve
English | Size: 5.9GB
Category: Assets


In this DaVinci Resolve tutorial, we’ll learn the basics of color grading video footage.

While moving through the software, we’ll hit upon basic color theory and concepts while learning how to analyze footage, troubleshoot problematic areas, and create a consistent grade throughout your piece.
[Read more…]

Adobe Product Training Color Grading, Davinci, Digital-Tutors, Introduction, Resolve

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