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DIGITALTUTORS INTRODUCTION TO MATERIALS IN BLENDER TUTORIAL-kEISO

09/04/2016 Learning for Life Leave a Comment

DIGITALTUTORS INTRODUCTION TO MATERIALS IN BLENDER TUTORIAL-kEISO

English | Size: 1.01 GB (1,079,618,127 Bytes)
Category: Tutorial


In this Introduction to Materials course we’ll learn all the things you need to know to get you up and running with the basics of material creation inside of Blender. We’ll start out by first looking and Blender’s Cycles rendering engine, and learn about the importance of a good light setup when building materials. We’ll then move on to the basics of creating and applying materials, and learn about the Diffuse and Glossy shaders and the basic properties of each one [Read more…]

Gracphics & Multimedia Blender, DIGITALTUTORS, Introduction, Materials, Tutorial

DIGITALTUTORS DESIGNING A SPLASH PAGE FOR YOUR MOBILE APP TUTORIAL-kEISO

09/04/2016 Learning for Life Leave a Comment

DIGITALTUTORS DESIGNING A SPLASH PAGE FOR YOUR MOBILE APP TUTORIAL-kEISO

English | Size: 720.84 MB (755,858,766 Bytes)
Category: CBTs


A well designed and executed splash page has a profound effect on your users. In makes or breaks confidence in your app as it loads.
[Read more…]

Tutorials for designer Designing, DIGITALTUTORS, Mobile App, PAGE, SPLASH

[DigitalTutors} QuickStart to Unreal Engine 4 – Volumes I, II and III

08/04/2016 Learning for Life Leave a Comment

[DigitalTutors} QuickStart to Unreal Engine 4 – Volumes I, II and III

English | Size: 1.58 GB (1,695,921,637 Bytes)
Category: CBTs


Another DigitalTutors package which includes Volumes 1, 2 and 3 on the QuickStart to Unreal Engine 4 tutorials.

Enjoy!

Description:
Welcome to the Quick Start to Unreal Engine, a series of specially constructed tutorials meant to be followed in sequence and interspersed with valuable exercises to reinforce learned concepts. In this series of tutorials we’ll run through the basics of creating scenes in Unreal Engine 4. We’ll start off by learning how to create and open projects. [Read more…]

Game Development DIGITALTUTORS, II and III, Quickstart, Unreal Engine 4, Volumes I

DigitalTutors – Compositing CG Into Live Action for Production in NUKE [1 ISO]

27/01/2016 Learning for Life Leave a Comment

DigitalTutors – Compositing CG Into Live Action for Production in NUKE [1 ISO]
English | Size: 2.83 GB (3,040,274,498 bytes )
Category: Pluralsight


Learn and grow your digital compositing skills with detailed NUKE compositing tutorials and training.

with guest tutor Abhimanyu Tanwar
published Dec 10, 2015
[Read more…]

Gracphics & Multimedia Compositing CG, DIGITALTUTORS, Into Live Action, NUKE, Production

DigitalTutors – Resurrecting Extinct Creatures in Photoshop – kEISO

20/04/2015 Learning for Life Leave a Comment

DigitalTutors – Resurrecting Extinct Creatures in Photoshop – kEISO
English | Size: 2.21 GB (2,370,494,464 bytes)
Category: 3D


In this Photoshop tutorial we’ll create a woolly mammoth using digital painting techniques and photo manipulation.

These lessons will focus on the process of transforming an image of a real animal to create the illusion of a prehistoric creature by applying textures combined with painting. We’ll begin by preparing the main image of an elephant by masking and cloning out any unwanted visual information.
[Read more…]

3D Creatures, DIGITALTUTORS, kEISO, Photoshop, Resurrecting Extinct

DIGITALTUTORS CREATING A FASHION ILLUSTRATION IN ILLUSTRATOR AND PHOTOSHOP TUTORIAL-kEISO

02/04/2015 Learning for Life Leave a Comment

DIGITALTUTORS CREATING A FASHION ILLUSTRATION IN ILLUSTRATOR AND PHOTOSHOP TUTORIAL-kEISO
English | Size: 3.26 GB
Category: Tutorial


During this Illustrator and Photoshop tutorial we’ll learn how to prepare a reference image in Photoshop before crossing over to Illustrator to create a striking vector portrait. Then, we’ll cross back over into Photoshop and create the final compositions.
[Read more…]

Photography Creating, DIGITALTUTORS, Fashion, Illustration, Illustrator

DigitalTutors – Product Design Pipeline Modeling a Watch in Rhino

03/03/2015 Learning for Life Leave a Comment

DigitalTutors – Product Design Pipeline: Modeling a Watch in Rhino
English | Size: 2.68 GB (2,879,509,654 bytes)
Category: Tutorial


Throughout this Rhino tutorial we’ll model a detailed watch based upon a design we have already concepted in the course Product Design Pipeline: Concepting a Watch in Photoshop.

Description

We learn to build intricate parts and bring many elements together into one cohesive model. Using relatively simple techniques, we’ll create a variety of parts and surface treatments. We’ll explore everything from nuts bolts and gears to complicated surface blends and realistic placement and relationship of geometry. [Read more…]

Tutorials for designer DIGITALTUTORS, Modeling a Watch, Pipeline, Product Design, Rhino

DigitalTutors – Destructive Shattering Effects in Cinema 4D

22/01/2015 Learning for Life Leave a Comment

DigitalTutors – Destructive Shattering Effects in Cinema 4D
English | Size: 914.58 MB (959,005,972 Bytes)
Category: Tutorial


In this CINEMA 4D tutorial we will learn how to create a destruction effects shot.
Throughout these lessons we will look at the steps required to prepare and build it all from scratch within CINEMA 4D. We will start by learning the basic mathematical concepts and fundamentals that are needed to understand what we want to achieve.
Along the way we will use Softimage ICE, Thinking Particles, and Dynamics in CINEMA 4D and V-Ray. By the end of this tutorial you will have a solid understanding of the workflows that are required to create a detailed FX shot including particles, dynamics, and fracturing. [Read more…]

Film & Film Making Cinema 4D, Destructive, DIGITALTUTORS, Shattering Effects

DIGITALTUTORS Your First Day in 3ds Max

25/08/2014 Learning for Life Leave a Comment

DIGITALTUTORS Your First Day in 3ds Max
English | Size: 762.53 MB
Category: 3D


In this series of tutorials we’ll learn how to quickly get up and running with modeling, texturing, lighting and rendering in 3ds Max.

We’ll start off by learning how to navigate in the viewports and how to create basic shapes using splines. Then we’ll jump into some basic modeling techniques like duplicating, attaching and smoothing geometry. After that, we’ll discuss some of the most commonly used modeling tools like extrude, bridge, chamfer and inset. Then we’ll take a look at the process of unwrapping the UVs of the arcade cabinet to allow us to apply a custom texture.
[Read more…]

3D 3ds Max, DIGITALTUTORS, Your First Day

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