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3DMotive – Exterior Environment in UE4 Volume 1

08/12/2016 Learning for Life Leave a Comment

3DMotive – Exterior Environment in UE4 Volume 1
English | Size:2.1GB
Category:3DMotive


In this course we will go over on how to create a level in Unreal Engine 4 from scratch. We will be using free packs from the Unreal Marketplace to construct this environment as I cover some essential topics such as the Unreal Engine 4 UI, vertex painting for our terrain, and how to place objects and foliage to name a few. In addition, we will look at logical ways to place all our objects and to construct the scene from a gameplay and flow perepective. After that we will wrap up the visuals by lighting our scene and top it off with some post effects and color grading. As a little bonus, we will make some high quality screenshots ready to put on your portfolio. [Read more…]

3D 3DMotive, Environment, Exterior, UE4, Volume 1

Pluralsight – Evaluating Your vSphere Environment for Best Practices and Security

04/12/2016 Learning for Life Leave a Comment

Pluralsight – Evaluating Your vSphere Environment for Best Practices and Security
English | Size: 980.72 MB
Category:CBTs


VMware vSphere is by far the most used hypervisor in enterprise data centers around the world, but too often it’s not implemented with the best practices that it should be, resulting in poor performance, downtime, or insecurity. In this course, Evaluating Your vSphere Environment for Best Practices and Security, you’ll learn how to assess a vSphere infrastructure for best practices. This will include how to right-size your virtual machine CPU and memory, how to analyze the configuration of advanced features like vSphere Distributed Resource Scheduler (DRS), vMotion, and VMware virtual SAN (VSAN), SDRS, and HA for best practices, and how to secure your vSphere infrastructure so that it won’t get hacked. By the end of this course, you’ll be able to analyze any vSphere infrastructure, quickly identify what isn’t right, and learn how to configure it correctly for optimum performance and security. [Read more…]

OS & Server Best Practices, Environment, Evaluating, Pluralsight, Your vSphere

Gumroad – Environment Painting with Darek Zabrocki

22/11/2016 Learning for Life Leave a Comment

Gumroad – Environment Painting with Darek Zabrocki
English | Size: 3.2GB
Category:Painting


Finally after almost 2 years, receiving plenty of messages and requests I am back to recording my sessions. It’s a warm up introduction process of painting for the whole series I am working on focusing and covering all things such as: -composition sketches and thumbnails

-environment design [Read more…]

Art & Drawing & Painting Darek Zabrocki, Environment, Gumroad, Painting

Setting up an Office 365 Hybrid Environment

24/07/2016 Learning for Life Leave a Comment

Setting up an Office 365 Hybrid Environment
English | Size: 349.13 MB
Category: Microsoft


If your organization has decided that it is time to move your Office 365 email workloads to the cloud, this course is for you. This course, Setting up an Office 365 Hybrid Environment, will take you on a journey that will cover the core fundamentals required to migrate using a hybrid configuration. You’ll start by learning about hybrid concepts and migration types. You’ll also cover identity management, the hybrid configuration wizard, public folders, and unique group guidelines. Finally, you’ll learn about how you can use archive folders, and monitoring and troubleshoot any problems that may occur. By the end of this course, you’ll be able to help your organization make a smooth transition to Hybrid Exchange, increasing email efficiency and accessibility. [Read more…]

OFFICE Environment, Hybrid, Office 365, Setting Up

Concept Art for videogames Environment and character development by Nacho Yagüe

14/07/2016 Learning for Life Leave a Comment

Concept Art for videogames: Environment and character development by Nacho Yagüe
English | Size: 8.3GB
Category: Tutorial


http://gumroad.com/l/zombie

Designed for Beginning / Intermediate artists:
More than 2:30 hours (with voice) divided in 6 Chapters where I cover all the techniques I use when creating and designing characters and environment.
I have divided this tutorial in 6 parts: [Read more…]

Game Development Character, Concept Art, Development, Environment, videogames

Gumroad – Painting in an Environment – Ryan Lang

29/03/2016 Learning for Life Leave a Comment

Gumroad – Painting in an Environment – Ryan Lang
English | Size: 4.3GB
Category: Tutorial


This is a 2 hr demo where I go over my process on painting a character in an environment. Starting from a line drawing I cover, roughing in the initial color pass, light sources and their temperatures, atmospheric/lens effects, painting technique, and material rendering.
[Read more…]

Art & Drawing & Painting Environment, Gumroad, Painting, Ryan Lang

SkillShare – Maya Basics Modeling an Isometric Environment

08/01/2016 Learning for Life Leave a Comment

SkillShare – Maya Basics Modeling an Isometric Environment
English | Size: 679.0MB
Category: Tutorial


Learn how to create a charming 3D environment in an isometric space. Isometric projections are three dimensional objects that are represented in a two dimensional space. This lends itself to a very clean, modern style used in various games and films. Some experience in Maya will be very helpful with this course
[Read more…]

Gracphics & Multimedia Environment, SkillShare - Maya Basics Modeling an Isometric

Exploits 2 Exploitation in the Windows Environment samples , source codes , labs and video

04/12/2015 Learning for Life Leave a Comment

Exploits 2: Exploitation in the Windows Environment samples , source codes , labs and video

English | Size: 5.56 GB (5,974,413,587 Bytes)
Category: Tutorial


This course covers the exploitation of stack corruption vulnerabilities in the Windows environment. Stack overflows are programming flaws that often times allow an attacker to execute arbitrary code in the context of a vulnerable program. There are many nuances involved with exploiting these vulnerabilities in Windows. Window’s exploit mitigations such as DEP, ASLR, SafeSEH, and SEHOP, makes leveraging these programming bugs more difficult, but not impossible. The course highlights the features and weaknesses of many the exploit mitigation techniques deployed in Windows operating systems. Also covered are labs that describe the process of finding bugs in Windows applications with mutation based fuzzing, and then developing exploits that target those bugs. [Read more…]

Windows Environment, Exploitation, Exploits 2, samples, Windows

Udemy – Advanced Environment Texturing Methods in Photoshop

24/10/2015 Learning for Life Leave a Comment

Udemy – Advanced Environment Texturing Methods in Photoshop
English | Size: 1.0GB
Category: Tutorial


Advanced Environment Texturing Methods in Photoshop
Learn rare and valuable Photoshop processes for creating photoreal diffuse textures from a 13-year Industry Veteran.

19 Lectures | 3 hours | 957mb
[Read more…]

Gracphics & Multimedia Advanced, Environment, Methods, Texturing, Udemy

Digital Tutors – Texturing a Stylized Game Environment in Photoshop

05/08/2015 Learning for Life Leave a Comment

Digital Tutors – Texturing a Stylized Game Environment in Photoshop
English | Size: 730.7MB
Category: Tutorial


In this tutorial, we’ll learn how to create low-polygon meshes for stylized game props. We’ll then bake the high-resolution detail in xNormal and create stylized, PBR-ready textures in Photoshop. By the end of this course, you will have a solid understanding of how to create stylized props and textures with physically-based materials. Software required: ZBrush 4R7, 3ds Max 2015, Photoshop CC 2014, Marmoset Toolbag 2.07, xNormal v3.18.10. [Read more…]

Game Development Digital-Tutors, Environment, Photoshop, Stylized Game, Texturing

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