
Digital Tutors – Modeling and Rendering a Face Mask with ZBrush and KeyShot
English | Size: 7.0GB
Category: Tutorial
In this ZBrush and KeyShot tutorial we’ll model a face mask using traditional ZBrush sculpting techniques, retopology, DynaMesh, and ZModeler.
We’ll go through each step of the process in detail. Once the model is complete, we’ll create a photo-real render using KeyShot. By the end of this ZBrush and KeyShot training you’ll have a solid understanding of hard surface modeling strategies and techniques in ZBrush, as well as the tools necessary to create beautiful renders of your work using KeyShot. [Read more…]