
Digital Tutors – Simulating Fast Moving Smoke Characters in Maya and NUKE
English | Size: 2.6GB
Category: Tutorial
In this Maya and NUKE tutorial we’ll create a character made out of smoke and energy using Maya Fluids.
We’ll begin by covering the fundamentals of working with fast moving fluids and move on to creating several fluid passes of our motion captured character. We’ll then set up unique render passes which will be used inside of NUKE to create numerous final composites including versions that have thick viscous smoke as well as more wispy, with light and energy emanating from them.
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