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Blender Beginners Guide to 3D Modelling Game Asset Pipeline | Udemy

26/04/2022 Tut4DL Leave a Comment


Blender Beginners Guide to 3D Modelling Game Asset Pipeline | Udemy
English | Size: 1.25 GB
Genre: eLearning

[Read more…]

Game Development 3D Modelling, Blender, Game Asset, Pipeline

Udemy – Blender Sci-fi Game Asset Creation with Emiel Sleegers

08/11/2020 Learning for Life Leave a Comment

Udemy – Blender Sci-fi Game Asset Creation with Emiel Sleegers
English | Size: 7.4GB
Category: Tutorial

Who should enroll : This course is for those who are interested to be able to make AAA quality game environment objects and props using Blender as main 3d software. [Read more…]

Game Development Blender, Creation, Game Asset, Sci-Fi, Udemy

Learn Professional 2D Game Asset Graphic Design in Photoshop

11/02/2019 Learning for Life Leave a Comment

Learn Professional 2D Game Asset Graphic Design in Photoshop
English | Size: 1.3GB
Category: Tutorial


The Learn Professional 2D Game Asset Graphic Design in Photoshop course will show you how to create high quality stylized game graphics that will stand up as professional work. The techniques taught in this course can be translated into just about any asset creation for games.
[Read more…]

Game Development 2D, Game Asset, Graphic, Learn, Professional

Blender Game Asset Creation

10/08/2016 Learning for Life Leave a Comment

Blender Game Asset Creation

English | Size: 915.57 MB (960,045,267 Bytes)
Category: Assets


In 8 well structured sections with 51 short videos you will get a complete introduction and video reference guide to Blender and how to create game assets.
The training series will end with importing a hat game asset into Team Fortress 2.

In the first section all the basic knowledge will be built up to begin modeling in Blender. From there it’s full steam ahead on making a Team Fortress game asset, where additional topics are explored in many 10 minute chapters – so you can just come in and browse the section on ‘baking normals’ or ‘setting up for 3d painting’ or ‘exporting into Team Fortress 2’ or ‘an introduction to uv’s’. Or you can watch the whole series sequentially as a training session to master Blender in general. [Read more…]

Game Development Blender, Creation, Game Asset

Cloud Blender – Game Asset Creation

09/06/2016 Learning for Life Leave a Comment

Cloud Blender – Game Asset Creation
English | Size: 915.6MB
Category: Tutorial


Aimed at beginners – or people who are new to Blender – this 5 hour video course will bring you all the way from learning to navigate in Blender to importing your own game asset in a popular game engine.

In 8 well organized sections with 51 short videos you will get a complete introduction to Blender and how to create game assets. This tutorial has been produced by Blender Institute, to support Blender Foundation projects. [Read more…]

Game Development Cloud Blender, Creation, Game Asset

Digital Tutors Game Asset Production Pipeline in Unreal Engine

29/01/2016 Learning for Life Leave a Comment

Digital Tutors Game Asset Production Pipeline in Unreal Engine
English | Size: 995.56 MB (1,043,916,800 bytes )
Category: Tutorial


In this series of tutorials we will discuss the pipeline for creating a static mesh game asset for Unreal Engine 4. We’ll start out by discussing some general set up tips you should take note of before creating content for Unreal Engine 4.

Website – Digital Tutors
Teacher – Joshua Kinney
Game Asset Production Pipeline in Unreal Engine [18 MP4, 1 Exercise Zip, 1 TXT]
[Read more…]

Game Development Digital-Tutors, Game Asset, Pipeline, Production, Unreal Engine

Digital Tutors – Game Asset Production Pipeline for VR in 3ds Max and Unity

29/10/2015 Learning for Life Leave a Comment

Digital Tutors – Game Asset Production Pipeline for VR in 3ds Max and Unity
English | Size: 1.5GB
Category: Tutorial


In this VR tutorial, we’ll learn how to model a challenging game asset for a virtual reality experience.

While most of the work involved isn’t much different from modeling for other platforms, modeling for VR does have some specific challenges that need to be addressed. We’ll start out by learning how to set up a production standard that will help us ensure that our asset has proper scale. Then we’ll dive into creating the game asset from start to finish, all the while discussing what is most important for the game mesh construction, laying out the UVs, and texturing the asset. We’ll finish up by testing our game asset in a simple VR environment. By the end of this VR training, you’ll have a solid understanding of the challenges you’ll need to overcome when creating assets for your own VR projects. Software required: 3ds Max 2016, [Read more…]

3D 3ds Max, Digital-Tutors, Game Asset, Production Pipeline, VR

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