
English | Size: 14.78 GB
Genre: eLearning
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Digital Tutors – Indie Game Dev Pipeline Vol. 9 – Final Gameplay and Publication
English | Size: 735.99 MB (771,744,720 Bytes)
Category: Tutorial
We’ll start our by setting up a multi-camera setup that will make our character feel truly immersed into the environment. Then we’ll begin the work of adding the final details that will make our game feel polished.
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Digital Tutors – Indie Game Dev Pipeline Vol. 8 – Finished Asset Integration
English | Size: 1.34 GB (1,437,759,214 Bytes)
Category: Tutorial
We’ll start out by creating texture atlases from the final environment composition that was created in Volume 1. Then we’ll integrate the final character and game boss that was modeled, rigged and animated in Volumes 4, 5, 6 and 7.
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Digital Tutors – Indie Game Dev Pipeline Vol. 7 – Boss Character Rigging and Animation
English | Size: 1.54 GB (1,651,049,646 Bytes)
Category: Tutorial
In this series we’ll focus on the rigging and animation process of the boss character. We’ll learn how to approach building skeletons and control systems. We’ll also cover skinning techniques for polished deformations.
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