
The Gnomon – Workshop Introduction to Substance Painter 2020 TUTORiAL-SOFTiMAGE
English | Size: 8.09 GB
Category: Tutorial
Substance Painter 2020 is an industry-standard texturing tool used at top studios worldwide [Read more…]
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The Gnomon – Workshop Introduction to Substance Painter 2020 TUTORiAL-SOFTiMAGE
English | Size: 8.09 GB
Category: Tutorial
Substance Painter 2020 is an industry-standard texturing tool used at top studios worldwide [Read more…]
The Gnomon Workshop – 3D Landscapes with Houdini and Clarisse
English | Size: 4.5GB
Category: Tutorial
In this tutorial, Generalist James Miller takes an in-depth look at designing, lighting and compositing a landscape environment from beginning to end. [Read more…]
The Gnomon Workshop – Character Rigging in Maya for Game Production
English | Size: 1.3GB
Category: Tutorial
Learn the core concepts of character rigging in Maya and how to build production-ready, animator-friendly character rigs. [Read more…]
The Gnomon Workshop – Rigging The Jaw with Python in Maya
English | Size: 2.6GB
Category: Tutorial
When it comes to rigging, a jaw rig can get complicated very quickly. [Read more…]
The Gnomon Workshop – Understanding The Principles of Poster Design
English | Size: 1.8GB
Category: Tutorial
Understanding The Principles of Poster Design is an empirical guide to contemporary commercial poster design as well as its ingredients. [Read more…]
The Gnomon Workshop – Creating Procedural Environments in Houdini
English | Size: 3.1GB
Category: Tutorial
Environment Artist Wojtek Piwowarczyk teaches how to create a 3D environment entirely using Houdini, the industry-standard animation tool by SideFX. [Read more…]
The Gnomon Workshop – Introduction To The Houdini Ocean Toolset
English | Size: 4.1GB
Category: Tutorial
Creating a large ocean simulation doesn’t need to be daunting. [Read more…]
Gnomon – Product Rendering with V-Ray (2020) with Jesse Flores
English | Size: 1.4GB
Category: Tutorial
Discover what it takes to make great-looking product renders for print, packaging, and online marketing materials. By breaking down and investigating real-world examples and what techniques are used to showcase products in reality, instructor Jesse Flores reveals how to create an effective digital lighting workflow using Maya and V-Ray that offers complete control over the lighting in your scene, as well as how to rebuild renders in post-production as the final stage. [Read more…]
Gnomon – Creating Procedural Environments in Gaea and Houdini (2020) with Rasha Shalaby
English | Size: 7.4GB
Category: Tutorial
The procedural nature of Gaea by Quadspinner empowers 3D artists and matte painters to craft impressive and realistic environments with its powerful tools. Incorporating Gaea into a Houdini workflow, Rasha Shalaby – an Environment Artist and Matte Painter with over 20 years of experience in VFX for film, TV, and game cinematics – uncovers how to create terrain assets such as icy cliffs and rocky terrains that are usually harder to achieve through height-field simulations alone. [Read more…]
Gnomon Workshop – Introduction to Substance Painter 2020
English | Size: 7.6GB
Category: Tutorial
Substance Painter 2020 is an industry-standard texturing tool used at top studios worldwide – particularly when texturing game assets. In this workshop, Lead Technical Artist at Naughty Dog, Christophe Desse, takes you through the paces of learning Substance Painter by sharing his production-proven techniques and workflow and helps you fully understand the interface and terminology so that you can tackle your own 3D scenes and projects. [Read more…]