
Gumroad – FULL Character Creation Process – Asuka
English | Tutorial | Size: 1.3GB
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Gumroad – FULL Character Creation Process – Asuka
English | Tutorial | Size: 1.3GB
Gumroad – SCI-FI Interior Concept Art Tutorial by Nick Stath (Blender)
English | Tutorial | Size: 8.6GB
Nick Stath is excited to share his full concept art process for creating a Sci-Fi interior. He has been developing and refining this process over the past 3 years whilst working on several feature films and television shows, like Alien: Romulus and Secret Level Exodus. [Read more…]
Gumroad – Tayler Olivas – Gouache Brushes & Timelapse – Photoshop & Procreate
English | Tutorial | Size: 1.6GB
Included in this brush pack are over 30 custom made brushes from traditional scans I’ve made myself. [Read more…]
Gumroad – Anthony Jones – Dynamic Lighting 3 – Speed and blocking in
English | Tutorial | Size: 820.9MB
This video tutorial will be covering how to capture a complete composition in moments and how to move forward with haste. [Read more…]
Gumroad – Anthony Jones – Dynamic Lighting 2 – Simple Light, Epic Results
English | Tutorial | Size: 433.3MB
In this 50 minute video tutorial I will cover how using simple lighting you can get really nice results. [Read more…]
Gumroad – Anthony Jones – Dynamic Poses 1 – Make your dudes feel like they have life!
English | Tutorial | Size: 124.7MB
Gumroad – Advanced Bottle Modeling and Rendering in Cinema 4D and Redshift
English | Tutorial | Size: 5.2GB
In this tutorial series, the process of modeling a complex bottle and rendering it in Redshift will be demonstrated. [Read more…]
Gumroad – Building Custom Solvers in Houdini (Tim Van Helsdingen)
English | Tutorial | Size: 6.5GB
In this 4.5 hour course you will learn all about creating custom solvers in Houdini using the sop solver. [Read more…]
Gumroad – Elysian 2049 – Steffen Hampel
English | Tutorial | Size: 17.5GB
A small breakdown/behind the scenes of my Elysian 2049 shot [Read more…]
Gumroad – A Gondor City – Steffen Hampel
English | Tutorial | Size: 19.0GB
a roughly 1 hour 50 minutes breakdown of my personal project: "A gondor city" [Read more…]