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Gumroad – Texturing A Robot Hand by Neil Blevins

16/07/2015 Learning for Life Leave a Comment

Gumroad – Texturing A Robot Hand by Neil Blevins
English | Size: 119.1MB
Category: Tutorial


Are you a 3d Concept Artist who uses Keyshot but wishes its materials were more flexible and it had better painting capabilities?
Are you a Texture Artist who works on the final asset, but are tired of waiting for a complex robot with thousands of parts to be UVd? Well this video tutorial shows off how I textured a robot hand from my book project “Inc” using a projection painting technique that requires no UV unwrapping and gives you far more flexibility than Keyshot provides while still retaining the speed. The robot is from my forthcoming Concept Art book “Inc”.
[Read more…]

3D Gumroad, Neil Blevins, Robot Hand, Texturing

Gumroad – Texture Tutorial – Painting the Female Face

16/07/2015 Learning for Life Leave a Comment

Gumroad – Texture Tutorial – Painting the Female Face
English | Size: 5.4GB
Category: Tutorial


This two-part time lapse painting tutorial showcases my approach to texturing the female face with in-depth coverage of skin, eyes and hair. Additionally, I will be going over materials from the character’s accessories such as crab shells, bone, leather, and rope. This tutorial is designed to be user-friendly for both novice and veteran users of 3DCoat. I will be sharing many useful tips and tricks for navigating and utilizing 3DCoat as efficiently as possible to enhance your textures. As usual, I will also be narrating my thought process from beginning to end in regards to design, lighting, and other workflow principles.
[Read more…]

Art & Drawing & Painting Female Face, Gumroad, Painting, Texture, Tutorial

Gumroad – Texture Tutorial – Painting Metal with Form

16/07/2015 Learning for Life Leave a Comment

Gumroad – Texture Tutorial – Painting Metal with Form
English | Size: 4.9GB
Category: Tutorial


In this tutorial, I will be showing you how to approach and tackle metallic surfaces and cloth for characters. I’ll be sharing tips and tricks that you can utilize in both 3DCoat and Photoshop to take your texturing to the next level.

Materials Covered: Metal, Cloth, Glows

Principles Covered: Design, value structure, lighting, rhythm
[Read more…]

Art & Drawing & Painting Form, Gumroad, Painting Metal, Texture, Tutorial

Gumroad – Texture Tutorial – Hand Painting a Sci-Fi Rifle

16/07/2015 Learning for Life Leave a Comment

Gumroad – Texture Tutorial – Hand Painting a Sci-Fi Rifle
English | Size: 2.6GB
Category: Tutorial


Nearly 4 hours of footage in which I take you through the process I used to paint this weapon from start to finish in 3D Coat. I will be covering a variety of materials and principles, as well as providing tips for tackling each one.

Materials Covered: Metal, matte paint, plasma effects(glows), damaged objects

Principles Covered: Design, value structure, lighting, rhythm
[Read more…]

Art & Drawing & Painting Gumroad, Hand Painting, Sci-Fi Rifle, Texture, Tutorial

Gumroad – Space Golem Part 2 – Texturing in 3DCoat

16/07/2015 Learning for Life Leave a Comment

Gumroad – Space Golem Part 2 – Texturing in 3DCoat
English | Size: 3.5GB
Category: Tutorial


In this tutorial, I will be sharing my approach to texturing rock, metal, glows and shiny plastic materials using a hand painted style. I will be going over how to begin and how to approach taking it to a finished state. Additionally, I will be covering two different versions of plastic visors, with one being shiny and one being more translucent. I want to demonstrate viable options for tackling this type of material as well as touch upon how to be flexible with your designs. This tutorial is designed for artists who are new to 3DCoat, as well as for artists already acquainted with the program. [Read more…]

3D 3DCoat, Gumroad, Part 2, Space Golem, Texturing

Gumroad – Space Golem Part 1 – Modeling and Unwrapping

16/07/2015 Learning for Life Leave a Comment

Gumroad – Space Golem Part 1 – Modeling and Unwrapping
English | Size: 3.5GB
Category: Tutorial


In this tutorial, I will be sharing my approach to modeling and unwrapping the space golem concept above. Though it may seem daunting to model from organic shapes, the tips and tricks that I go over will help you gain confidence for tackling future concepts. This tutorial is designed for artists who have a basic to intermediate understanding of the 3DS Max tools. [Read more…]

3D Gumroad, Modeling, Part 1, Space Golem, Unwrapping

Gumroad – Rendering Package 1 by Dominic Qwek

16/07/2015 Learning for Life Leave a Comment

Gumroad – Rendering Package 1 by Dominic Qwek
English | Size: 3.2GB
Category: Tutorial


5.5 hours of Keyshot and Photoshop tutorials covering materials, lighting, cameras, HDRI editing in Keyshot and several techniques such as photo manipulation and color correction to create the final image in Photoshop. This package contains all videos and assets from 3 rendering tutorials.
[Read more…]

Film & Film Making Dominic Qwek, Gumroad, Package 1, Rendering

Gumroad – Photoshop Shortcuts by Maciej Kuciara

16/07/2015 Learning for Life Leave a Comment

Gumroad – Photoshop Shortcuts by Maciej Kuciara
English | Size: 210.9MB
Category: Tutorial


This 40 min video tutorial explains shortcuts I use when I work as well as few tips and tricks about setting up workspace and usage of specific Photoshop tools in practice.
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Gracphics & Multimedia Gumroad, Maciej Kuciara, Photoshop, Shortcuts

Gumroad – Next Gen Game Art Production Part 2 by Isaac Oster

16/07/2015 Learning for Life Leave a Comment

Gumroad – Next Gen Game Art Production Part 2 by Isaac Oster
English | Size: 11.1GB
Category: Tutorial


This is the second section of a two part tutorial series covering the entire process for creating the textured low poly wheel above. The project is presented in real time, and narrated throughout.

This section of the series covers retopologizing the high poly model in Zbrush, laying out UVs in 3DS Max, baking procedural maps in Xnormal, and creating textures using Quixel Suite.
[Read more…]

Game Development Game Art, Gumroad, Next-Gen, Part 2, Production

Gumroad – Next Gen Game Art Production Part 1 by Isaac Oster

16/07/2015 Learning for Life Leave a Comment

Gumroad – Next Gen Game Art Production Part 1 by Isaac Oster
English | Size: 13.0GB
Category: Tutorial


This is the first section of a two part tutorial series covering the entire process for creating the textured low poly wheel above. The project is presented in real time, and narrated throughout.

It covers building base meshes in 3DS Max and combining them using various modeling techniques in Zbrush. This section of the series covers constructing the high poly model.
[Read more…]

Game Development Game Art, Gumroad, Next-Gen, Part 1, Production

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